Wind, when in the right situation, deals the highest damage. *6 is hilarious against anything large.
Poison Ignition lv 10 has 300% power and 30 cd, which according to what I read is at least decent (requires melee and the ignition works on only one poisoned enemy while the damage is AOE) compared with Ice Ignition. Besides, darkness has many high damage spell, too.
Light I might consider the most powerful overall now...especially when subclasses are open. It has the most useful spells (damage&healing).
PP Restraint improves your PP recover to 6 (from 5) at lv 5 and 7 lv 10.
PP Convert let you hit for an extra regain 5PP/s, but...well, I (still) cannot say I'm impressed. Gunslash does better and needs no SP anyway.
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