Page 233 of 333 FirstFirst ... 133183223230231232233234235236243283 ... LastLast
Results 2,321 to 2,330 of 3323
  1. #2321

    Default

    Don't do it. New skills in 2 days, including a Fighter main skill that fully restores PP at the end of Limit Break.

  2. #2322

    Default

    Quote Originally Posted by Selphia View Post
    Don't do it. New skills in 2 days, including a Fighter main skill that fully restores PP at the end of Limit Break.
    i have around 10+ skill resets so w\e. But sure ill wait for the free reset.

    Regardless, this build is mostly theory crafting.

    Im not running LB because its only 250 R atk and 200% pp regen, thats not a good enough reason for me to drop to 25% max hp.

    EDIT: Whoops, forgot to put tmg gear, fixing that.
    Last edited by Xanlarel; Apr 20, 2015 at 11:59 AM.

  3. #2323
    Filler-man!! _(:3」 final_attack's Avatar
    Join Date
    Jun 2012
    Location
    home o_o
    Posts
    2,757

    Default

    Well, since you're using TAJA .... probably better to just dump S-Roll part on Gu's tree ....... cap APPR and CT, or raise R-AtkUp 2 / 3 instead ....... S-Roll JA only boost 1st PA after S-Roll.

    PP Regen from Crazy Heart might be good though. As far as I know, it doubles PP regen and PP regained from attacks ....
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

  4. #2324

    Default

    I need halp with moon runes! According to the update notes:

    ガンナーのクラススキル「ワンモアタイム」の効果により「ショウタイム」が再発動したあとに、再度「ショウ タイム」が使えるまでの時間を1秒に短縮し、ほぼリキャスト時間が発生しないよう変更します。
    Does that mean:

    a) after One More Time, Showtime can be reactivated 1 second after, i.e. 1 second cooldown, or
    b) does that mean after One More Time, Showtime can be reactivated 1 second earlier, i.e. 14 seconds cooldown instead of 15, or
    c) I read this completely wrong?

  5. #2325

    Default

    Quote Originally Posted by Xanlarel View Post
    http://pso2-skill.pwnedgalaxy.net/sk...008doIb0000008

    Opinions are appreciated.

    Im going to use max extended フウガダン (Fuuga Dan) with 13% crit damage pot3 or a Zero effort TMG with either poison or shock.

    Extra points are possibly going for low level LB and the new passive that refunds all pp when LB is over.
    what is that showtime for? is it for increased PP only?

  6. #2326
    Garbage-chan Kondibon's Avatar
    Join Date
    Jul 2012
    Location
    In her garbage can.
    Posts
    9,896

    Default

    Grim Barrage is delicious

    Quote Originally Posted by Selphia View Post
    I need halp with moon runes! According to the update notes:



    Does that mean:

    a) after One More Time, Showtime can be reactivated 1 second after, i.e. 1 second cooldown, or
    b) does that mean after One More Time, Showtime can be reactivated 1 second earlier, i.e. 14 seconds cooldown instead of 15, or
    c) I read this completely wrong?
    Well I tested it. It's a. It seems to only happen every other time though.

  7. #2327

    Default

    Grim Barrage: literally Shoot Polka.

  8. #2328
    Filler-man!! _(:3」 final_attack's Avatar
    Join Date
    Jun 2012
    Location
    home o_o
    Posts
    2,757

    Default

    Seems like after OneMoreTime activate and finished, you'll only get 1s cooldown to re-activate ShowTime.

    Tmg Mastery seems to give base PP regen by 1 (Boosted by APPR maybe). Will check it again. +1 PP at the end. Not boosted by APPR (looking at 1 frame at the time, 1 hit from tmg restores 3 PP (1 base, 1 APPR, 1 Tmg Mastery). Should restore 5 PP per hit on S-Roll. Please note that natural PP regen not yet counted.

    GrimBarrage seems like a single target damage (2 hits + 4 hits). Easy to maneuver with TPS mode, and the shots will be at your cross-hair. 2 step damage like in previous video, cross-hair can be changed after 1st set of shots (the window is small though) ..... Restore a good amount of gear too o-o 1st 2 shots is weaker, I think. Looking at 7233 each from 1st 2 hits ....... and then 9726 for 4 hits. Useful for running away from enemy attack.

    Note : I've recorded a video (about PP regen), but gonna add GrimBarrage too. Will upload later. After re-watching the recorded video ..... doesn't seems to be worth for upload o-o
    Last edited by final_attack; Apr 22, 2015 at 08:50 AM.
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

  9. #2329

    Default

    so TMG mastery is worth learning or meh?

  10. #2330
    Filler-man!! _(:3」 final_attack's Avatar
    Join Date
    Jun 2012
    Location
    home o_o
    Posts
    2,757

    Default

    Well, if you can maintain zero range ...... technically you lose a little but gain ...... something (or a little, it's up to you) o-o

    Let's see ..... I lost 94 69 base R-Atk (maxing out ZRC + Tmg Mastery), probably you can say around 3.3% 2.4% (my R-Atk with Ideal is 2875 without buff atm though, using ZRC + Tmg Mastery build. Should differ for each person). 50% chance to do +5% damage is around +2.5% DPS.

    So, lose 1% nothing, but gains +50% PP recovery when using Tmg (Assuming you got Lv10 APPR. Double PP recovery if you didn't get APPR).

    But, if Shifta Critical is present, you can say I lose nothing you gain damage buff (70%crit * 5% = +3.5% DPS) o-o If Critical Field present too ...... it's a bigger buff then o-o

    Then again, it's another rng. Sometimes it'll buff you if the crit keep happening ..... or debuff if no crit present (ZRC + Shifta Crit + Critical Field = 100% Crit rate). Though I'd say 50% is pretty big chance.

    I'll still take it if it's just a little bit of difference. For aesthetic purpose. It's important lol
    Last edited by final_attack; Apr 22, 2015 at 08:19 PM.
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

Similar Threads

  1. Gunner: 2.0 (Possible Gunner Rework Discussion)
    By Etherwolf in forum PSO2 General
    Replies: 1
    Last Post: Aug 15, 2015, 11:54 AM
  2. GU/FO - The Magical Gunner (Discussion)
    By WNxTyr4el in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 130
    Last Post: Mar 21, 2015, 08:47 AM
  3. S>little bit of gunner stuff
    By Tooogar in forum PSU Xbox 360 Trading (Closed)
    Replies: 0
    Last Post: Jul 4, 2011, 09:39 PM
  4. T/O>Gunner stuff
    By ESABON in forum PSU Xbox 360 Trading (Closed)
    Replies: 3
    Last Post: May 18, 2009, 12:24 AM
  5. Price Check Gunner stuff
    By motowngonzo in forum PSU Xbox 360 Trading (Closed)
    Replies: 4
    Last Post: Apr 16, 2009, 08:41 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •