Originally Posted by
Agitated_AT
But samick, you can do nothing about it when the game doesnt actually promote it or make it easy, in fact i'd say its discouraging it. The game almost feels like it wants you to solo.
I went back to psobb and not alot of people play that game anymore, yet no matter what i did, wether it was normal or hard, my party was gathered wihin a minute. This is because pso1's reward system is balanced in such a fine way, that every content has its worth. People dont mind redoing a "quick" forest. The reward was very well in line with the challenge. But it was also because of the good balance in that, why everything had its merits. I will say this was less the case in episode2 and 4. There it was the case that the content was too hard for what you got out from it, so for me ep2 and 4 was always for variety anyway.
In pso2 however, everything is doable, within the same time range so the decision is made quickly which is doing The latest content. I mean what is stopping you? Nothing. The game drives people there so u'll find parties, you'll get more out of it so the game is rewarding you for playing that way. So in this case the reward balancing is terrible. Again one of the reasons is little challenge and the farming nature ofthe game.
So EP 2 and 4 are no good at this? Like, easily 60% of the game? But every content has its worth?
You really can't talk about "balanced reward system" either, when everyone has been doing ttf runs again and again since forever.
And even only taking the areas into account, until ultimate, every single one gets worthless when you get acces to the one after. How is that balanced? I can see how forest stays attractive since it's the shortest(and even then, ttf takes about the same time but that's beside the point), but what about caves? What about ruins when you've reached the next difficulty?
The simple, common objective is the only thing that makes PSO's partymaking that effective.
Furthermore, in PSO2, blocks are now classified by area and difficulty, which probably solves your issue. While of course, most people will always be rushing to the better, newer content, if you decide not to do so, you now have the option. I guess. All I can say is that no block is empty, ever.
Apart from that, almost everything in this game is designed around multiplayer, to the point that it's crippling solo play; so if that doesn't account for anything, I don't know what to add.
I'd be interested to know, though, how you can tell that people are only playing through the lastest content available at the moment, since you haven't even got very hard unlocked yet if I'm not mistaken.
Beside all this, even when people wanna party up. Like lets say i join a party and expect it to be like pso1 where im guaranteed a good game.
Notthe case in pso2. People clash because everyone has different goals. As Flame said, he has the goal now of killing alot of the same type of bosses. Many people would be boss rushing in his case(avoid all enemies and go straight to to the boss, over and over again), but if u'd join him with the goal of playing regularly, then u'll leave quick. Or others who'd wanna farm would avoid this person as well. You're gonna clash. Everyone finds this out eventually so expecting someone to join your party is something you shouldnt by now. At the release daypeople still played pso1 style but thays not happening anymore
Yes, this game can't be played like PSO. It doesn't mean you can't meet new people or have fun. The means to do so are simply different. Is it harder? Possibly. Is it worse? Not necessarily. Intruding other's parties being the only way to meet new people in PSO is a problem to me, since I don't do that. Reason being that I think that's rude. As a result, I have never ever met anyone in PSO:BB, while in PSO2 I have a decent friendlist and am part of an active team. None of which would have happened without multiparty areas and the freedom they provide.
Also, while on block 20(the unnofficial "rest of the world"'s lair), I had people joining my party all the time, and simply assisting me in what I was doing. Luck? Possibly.
This all affects new players the most. Because only the free fields are visited by people who use a new class, and they are mostly farming their way to the end.
I can't deny that issue, but that's what new players are for; playing with new players. It's not like it's a PSO2 specific either.
So expect alot of endless games as a new player now in the jp server. I know its not possible to have an endless game anymore(after an update), but 3,5 hours is still pretty endless to me. I think a good example of this all is once i reached lvl 25(or maybe it was 20) with my second class(having unlocked all the missions allready but only requiring the lvl) 2 new areas are unlocked being tundra and mines. Guess which one is packed and which one is dead? The latter one's latest free field is packed and tundra has only occasional parties.
This doesn't matter, since you can level through client orders, which are easily done alone, or with in game friends that you had all the time in the world to make at this point, if that's a priority of yours. Plus, as I said earlier, you have emergency quests on a 2-3 hour basis now, so long multiparties are far from the only way of hitting 30+ quickly.
Only way to make this game worth it is to socialize. I had a great party allthough i defenitly like meeting new people and pso1 was very effective in that aspect. Unless some drastic change happen, this will keep the game from being a worthy succesor, or a good game
Meeting new people is extra easy in PSO2. Honestly, it's actually hard not to. It might be a bit more up to the random, but that's how the game is. The real problem actually IS socializing. Since everything goes so fast, people are less likely to take the time to stop and talk. They rest when they're done, not during the mission, since it's not going to take THAT long anyway. And even in multiparties, with far greater length, the game rewards speed of action, so in the end it's the same.
Time attack may be your savior once again? Surely people are going to need the money sooner or later, since prices keep going up precisely because of it(yeah, let's weaken every source of income BUT the only real one. Surely that will fix the inflation).
Connect With Us