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  1. #1

    Talking 「ご意見・ご要望」Request & Demand Translation Thread [UPDATED 7.04.13]

    Since most of us are on the Japanese server, we should take this opportunity to request and demand as much as the Japanese player do for the game. They have been doing a good job giving their feedback.

    Depending how things goes, I fear that this wont be the case when the game is released for us.

    I'm curious to see if any of us have any Request & Demand not already implemented in the game.
    We can use this to list, see and translate (TRANSLATORS NEEDED) our Request & Demand then send them to: https://ssl.pso2.jp/players/support/.../?mode=opinion




    PS VITA Request and Feedback go Here: https://ssl.pso2.jp/vita/players/sup.../?mode=opinion


    THIS IS NOT TO CRITIQUE EACH OTHER IDEAS, THIS IS TO LIST AND VIEW WHAT WE AS THE ENGLISH COMMUNITY WOULD WANT BEFORE THE GAME IS RELEASED IN THE WEST

    Please send as many of these to the Request site as you can!

    To make translations easy, start off with "I want" or "Allow" followed by the demand or feedback



    I'll keep the list up to date as possible.


    Categories / カテゴリー選択

    Spoiler!


    REQUEST AND DEMAND CONTENT(S) / ご要望 ・要望
    Request in red are most likely can be implemented in some way(and not 100% exact)



    Request with censor bar have been RE-TRANSLATED



    Spoiler!


    As more and more requests come in, once your request is translated, please help me send them to the PSO2 site.
    Last edited by MegaZoneXE; Jul 5, 2013 at 10:26 AM.

  2. #2

    Default

    but monomates and dimates are faster than trimates.

    You spend less time "drinking"

    However, I do request:

    "Remove charge time on Ride Slasher"

  3. #3

    Default

    Can't really think of anything right now, but I'll come up with something eventually on that, but on your list it says "I want monomate and dimate animation faster than trimate" but they already do have different timings, monomates hold you in place for less time than dimates and dimates take less time than trimates.

    Edit: ninja'd

  4. #4

    Default

    "plz fix game ok sega ty"

  5. #5

    Default

    If we can get actual coordinates on the character creation planes that'd be nice.

  6. #6
    Spiffy iffy Amaranthus's Avatar
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    Default

    Oh boy.

    I want color-coded loots on the map. (They're all green atm.)

    E.g.
    - Red for 7*s and above
    - Green for 4-6*s (according to star color)
    - Blue for 1-3*s (star color)
    I think that sums up everything since all items in-game are ranked by stars. And oh yea..

    - Yellow for meseta ?
    Guess 11* and above can't be yellow.

  7. #7

    Default

    -Lower animation speed of Trimate
    -If a player is dead upon mission clear, auto revive them. (I cannot tell you guys how annoying this is when you die in an MPA boss and nobody revives you, they all just leave for campship and you miss out on loot)
    -Give Hunter and Fighter a RUNNING SPEED INCREASE to help even out the imbalance between Hunter and Fighter's melee attacks compared to ranged slaughter from Ranger, Gunner, Force, and Techer.
    -Make it so that if a targeted point is in a wall, you cannot hit it even with techs like Rafoie.
    -Give Hunter and Fighter an inherently higher resistance to being knocked down or back as opposed to other classes.
    -Give Hunter and Fighter a quick-escape PA like what Rodeo Drive can do for Ranger.
    Quote Originally Posted by 2128drain View Post
    So hey how about video games and not what your favorite type of cartoon porn is
    Quote Originally Posted by UnLucky View Post
    I don't understand how PSO2 isn't both of these things

  8. #8

    Default

    Quote Originally Posted by Galax View Post
    -If a player is dead upon mission clear, auto revive them. (I cannot tell you guys how annoying this is when you die in an MPA boss and nobody revives you, they all just leave for campship and you miss out on loot)
    Huh? Just go back in. Deaths after the mission clear don't count towards rank.

  9. #9

    Default

    I agree with the Trimate animation speed taking too long. Been beaten so many times cause of it. A few things I would like to see are:
    * Recolor Tickets purchasable with AC.
    * The ability to break out of ice like in PSO1.
    * If you get hit trying to load Weak Bullet and it fails, automatically allow it to be used again.
    * More hairstyles unique to male characters.
    * More outfits for male characters.
    * The ability to preview accessories and hairstyles before purchasing them.
    * The ability to trade 10* Weapons.
    * The ability to prevent Symbol Arts being copied by other players.
    * The drop rate from rare enemies dramatically increased.
    * EXP from rare enemies increased.
    * Clones to only appear in Very Hard quests.
    * To be able to choose the color of the Cat Ears the same way as the eyebrows.
    * Other players appear on the map regardless of where they are.

  10. #10

    Default

    Quote Originally Posted by Galax View Post
    -Lower animation speed of Trimate
    -Give Hunter and Fighter a RUNNING SPEED INCREASE to help even out the imbalance between Hunter and Fighter's melee attacks compared to ranged slaughter from Ranger, Gunner, Force, and Techer.
    -Make it so that if a targeted point is in a wall, you cannot hit it even with techs like Rafoie.
    -Give Hunter and Fighter an inherently higher resistance to being knocked down or back as opposed to other classes.
    -Give Hunter and Fighter a quick-escape PA like what Rodeo Drive can do for Ranger.
    Running speed is a band aid, at best. Also, Hunter has Ride Slasher and Fi has the dash punch\dagger slash.

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