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  1. #1571

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    Quote Originally Posted by Momoki View Post
    So I'm using AntiAlias compatibility and for some reason, no matter what I choose, it always seems to cause a white line(sometimes changes to blue or red or so depending on area) to appear around the left and top border of the screen, and it really bothers me. However, turning it off makes the lighting look ridiculously high with the color tone correction from in-game.

    I'm using a GTX 970 btw, please help.

    Spoiler!
    The lines at the borders are an issue that happens in a few games when forcing AA, in the case of PSO2 it only happens on tier 6.

    There's no fix as far as I know, there is a workaround, adding a black line border all around the screen using reshade, but I never used reshade on PSO2, so I can't help with getting it to work without gameguard getting in the way.
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  2. #1572

    Default

    Quote Originally Posted by Ezodagrom View Post
    The lines at the borders are an issue that happens in a few games when forcing AA, in the case of PSO2 it only happens on tier 6.

    There's no fix as far as I know, there is a workaround, adding a black line border all around the screen using reshade, but I never used reshade on PSO2, so I can't help with getting it to work without gameguard getting in the way.
    I would like to know more about this reshade thing, what exactly does it do?

  3. #1573

    Default

    Quote Originally Posted by Momoki View Post
    I would like to know more about this reshade thing, what exactly does it do?
    https://reshade.me/

    ReShade is an advanced, fully generic post-processing injector for games and video software developed by crosire. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more ... ReShade exposes an automated and generic way to access both frame color and depth information (latter is automatically disabled during multiplayer to prevent exploitation) and all the tools to make it happen.
    Do you have ANY bug in PSO2? Are you creating yet another thread about how you can't take screenshots, your game crashes, or textures are missing AGAIN? Do you NOT search the forum before asking? Then the L.A.W. FIX is for YOU!

    It's EASY! Just go: Tweaker -> [!] button -> Other tasks -> Enable Large Address Aware, and you're DONE! Just remember to do it EVERY UPDATE!

  4. #1574

    Default

    Quote Originally Posted by Shoterxx View Post
    Thank you, I may try this out sometime in the future.

  5. #1575

    Default

    Quote Originally Posted by Momoki View Post
    So I'm using AntiAlias compatibility and for some reason, no matter what I choose, it always seems to cause a white line(sometimes changes to blue or red or so depending on area) to appear around the left and top border of the screen, and it really bothers me. However, turning it off makes the lighting look ridiculously high with the color tone correction from in-game.
    i get no white line aslong i dont go over 8xQ [8x Multisampling] using the profile from post: http://www.pso-world.com/forums/show...=1#post2935045 it might work for you too on whichever settings you're on

  6. #1576

    Default

    Quote Originally Posted by Momoki View Post
    Thank you, I may try this out sometime in the future.
    If I'm not mistaken, gameguard gets in the way of using Reshade though.
    I think there was a workaround somewhere but since I don't use it with PSO2, I never really looked into it properly.

    EDIT: Or maybe it was just the early versions of SweetFX that had problems with gameguard:
    http://www.pso-world.com/forums/show...SO2-News-bumps!
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  7. #1577

    Default

    Quote Originally Posted by Ezodagrom View Post
    If I'm not mistaken, gameguard gets in the way of using Reshade though.
    I think there was a workaround somewhere but since I don't use it with PSO2, I never really looked into it properly.

    EDIT: Or maybe it was just the early versions of SweetFX that had problems with gameguard:
    http://www.pso-world.com/forums/show...SO2-News-bumps!
    The instructions on the thread are kinda old... I need to update this so badly.
    There are people reporting that now it doesn't even need workarounds, though I can't confirm that.
    Do you have ANY bug in PSO2? Are you creating yet another thread about how you can't take screenshots, your game crashes, or textures are missing AGAIN? Do you NOT search the forum before asking? Then the L.A.W. FIX is for YOU!

    It's EASY! Just go: Tweaker -> [!] button -> Other tasks -> Enable Large Address Aware, and you're DONE! Just remember to do it EVERY UPDATE!

  8. #1578

    Default

    Quote Originally Posted by GrandTickler View Post
    i get no white line aslong i dont go over 8xQ [8x Multisampling] using the profile from post: http://www.pso-world.com/forums/show...=1#post2935045 it might work for you too on whichever settings you're on
    Aaaah, does this work with Virtual Fullscreen? I once tried "fullscreen" settings on virtual but it really messes up the lighting and such.

  9. #1579

    Default

    Quote Originally Posted by Momoki View Post
    Aaaah, does this work with Virtual Fullscreen? I once tried "fullscreen" settings on virtual but it really messes up the lighting and such.
    no idea sorry, i only play full screen

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