Page 547 of 547 FirstFirst ... 47447497537544545546547
Results 5,461 to 5,463 of 5463
  1. #5461

    Default

    How good is bow atm? Is hero still vastly outclassing it in every regard?

  2. #5462
    Aurora Master Raid_Hirsh's Avatar
    Join Date
    Nov 2013
    Location
    Rasheans, Inferia
    Posts
    291

    Default

    Bullet Bows are certainly in a much better place now (post-Sept. 27 balance patch), than they were, back in EP V's debut.

    3 Chase Arrows -> (charged) Banish Arrow -> (charged) Normal Attacks loop is a thing, along with 3 Chase Arrows -> (charged) Banish Arrow -> 2 Sharp Bombers [Type-0] (or Final Nemesis -> Sharp Bomber [Type-0]) loop. Those two bossing combos works wonders now, especially with Fighter's Tech Arts JA Bonus and PP Save (although you can use Ranger or Hunter subclasses with those respective R/ rings).

    Heroes will always be at the top -- and there's no ones who's doubting that. However, the gap between the advance class and its predecessors is much closer now... *Glares at Fighter and Gunner mains*


    TL;DR Edition: Bullet Bows don't suck as much as you think they would; here's a Twitter video of someone demonstrating the weapon's enhancements, post-Sept. 27 balance patch: https://twitter.com/jiruCM/status/912969885839323141
    Last edited by Raid_Hirsh; Oct 12, 2017 at 10:49 AM.
    BraverBoyZ5 (Ship 02: Ur)

    Main Class: Lv. 75 Techer
    Sub Class: Lv. 75 Braver

    Other Classes: Lv. 75 Hunter, Fighter, Ranger, Gunner, Force, Bouncer, and Summoner.

  3. #5463

    Default

    /Ra lost 27% conditional damage, gained 27% unconditional. /Fi and /Hu gained 27% without losing anything.

    Honestly though, I feel that it's everything else other than numerical buff on PAs that made the difference.

    Chase actually weaves well between burst combos now;
    FN is almost 2.3x as strong as it was months ago, which makes it a good banish finisher after SB0 that doesn't actually deplete your entire PP bar;
    The biggest change is still the greatly buffed normal attacks (damage, charge duration and PP gain), 1 charged normal during RS with Astra literally gives you an entire banish combo now.

    What bow lacked before was not damage, but consistency, and that's exactly what it got this time, and it's actually working out.

Similar Threads

  1. Guide I am doing a overview of everything in the game, and the Braver class it's the first
    By AdowTatep in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 0
    Last Post: Jul 16, 2014, 03:49 PM
  2. PSO2 Returning player looking for Braver class information.
    By deusalkaiser in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 7
    Last Post: Dec 11, 2013, 09:39 PM
  3. Braver Class Skills
    By SakuraJL in forum PSO2 General
    Replies: 24
    Last Post: Dec 2, 2013, 07:52 AM
  4. Questions on Braver Class
    By kyoshire in forum PSO2: Gameplay, Guides & Walkthroughs
    Replies: 1
    Last Post: Nov 24, 2013, 11:53 PM
  5. JP PSO2 If you could create a new weapon for Braver class what would it be...?
    By ChronoTrigga in forum PSO2 General
    Replies: 45
    Last Post: Aug 9, 2013, 08:02 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •