Hatou is sooooo expensive x.x
Is it very hard to hard find then?
Hatou is sooooo expensive x.x
Is it very hard to hard find then?
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I think boss part density will play a big role in determining which is best. Ragne, for example, is too spread out. If your ultimate objective is to kill it as fast as possible (so one leg and attack core), then your damage is going to be focused the whole time. SS wins here. Banthers are also about inflicting stun through breaking a part, but because the parts are so clustered together HR will not only hit the head but handily hit a good chunk of the other parts very easily.
So size will definitely play a big part of it. Spread parts will probably lead to more SS use while cluttered parts will lend itself more to HR use.
This is mostly just conjecture without going into real numbers (it's really fucking hard to track HR's damage), but it seems reasonable enough to believe this.
Yeah, HR will land SO many more hits on targets with a lot of hitboxes. Ragne will eat something like 12-15 6ks and 3 12ks from my hatou while it's downed and I'm targeting its core at the right distance. I'm looking forward to smashing the fordransas in sanctum TA to bits with just one shunka, though.
Er, what ship are you on? I'm seeing hatou going for 50k, 85k for level 10.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
So wait, why is your [total Atk - weapon Atk] lower for the one katana than the other?
1807 - 901 = 906
1311 - 225 = 1,086
Yet the 2nd one has a smaller bonus
Here's my own test:
Base:
448
Roundeet+0:
225
Total (Stat Screen):
718
Total with KG:
852
Difference:
134
Difference/Base = 134/448 = 29.9%
Last edited by UnLucky; Dec 18, 2013 at 05:24 PM.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
Going back a few pages, what would a pure bow average stance tree look like?
Personally, this is the build I use:
http://ryuhiroshi.funpic.de/pso2/ski...fmxIkjHXIn0000
I only switch to Katana for short bursts (when I need a Just Guard, or for a bit of tidy PP regen with a Lambda Lucario/close range mob pick-off here and there), so I don't have any of the Katana Stuff. Instead, I opted for full points in Rapid Shoot and points in the Rapid Shot Up skills, since I don't mind trying to squeeze a bit of extra damage out of Bow Normals (like I said, they often 1HKO for me, and they're even more useful now that you have the pretty PP efficient Banish Arrow to compound your damage), and since 150 R-ATK for 6 points isn't the worst deal you can get.
HU tree is your standard roflsubclass tree.
PSO2 Trivia:
Crits are bad, m'kay? Buffs/Heals ignore equipment
20 Atk ≃ 1% damage Mass WB = Instant Win
Skill Tree Priority Charts || Class Info and Build Guide
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