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  1. #44261

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    Quote Originally Posted by ruidzh View Post
    how to do this client order?Attachment 42175
    I believe that is the one where you need to "Talk" to Patty, Teia, Io, Aki, and Fourier.

  2. #44262

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    for the purposes of the calming intent S4 (can this capsule drop on the trigger version(s)btw?) does heros TMG regular attacks and bow's charged normals count for the damage buff?

  3. #44263
    An Afternoon Book Burning modoru's Avatar
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    so for the uninformed, what's up with orgei tmg?
    watching the live, people are talking about how it's amazing for Gu? I've been away from the game since a couple of weeks after armada happened so I haven't really been playing.
    ship02 / playerID: modos / the pso2es dream is dead

  4. #44264

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    Is there a discord chat mainly for ship 7 ??

  5. #44265

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    Quote Originally Posted by Arakasa View Post
    for the purposes of the calming intent S4 (can this capsule drop on the trigger version(s)btw?) does heros TMG regular attacks and bow's charged normals count for the damage buff?
    Yes, any attack that comes off from pressing the "Normal attack" button counts.

    edit: and yes, the capsule drops in the trigger but with an abysmal drop rate.
    Arada - PSO2: Ship 10 - Techer - Team master of Odyssey

  6. #44266

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    Quote Originally Posted by modoru View Post
    so for the uninformed, what's up with orgei tmg?
    watching the live, people are talking about how it's amazing for Gu? I've been away from the game since a couple of weeks after armada happened so I haven't really been playing.
    It changes how Shift Period works so that all hits hit wherever you're focussed on. So naturally, 8-10 hits on one target after a chain is pretty great, leading to super high damage. And since it's below 999 999 per hit, you're generally unaffected by damage cap
    Arada - PSO2: Ship 10 - Techer - Team master of Odyssey

  7. #44267
    An Afternoon Book Burning modoru's Avatar
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    Quote Originally Posted by Arada View Post
    It changes how Shift Period works so that all hits hit wherever you're focussed on. So naturally, 8-10 hits on one target after a chain is pretty great, leading to super high damage. And since it's below 999 999 per hit, you're generally unaffected by damage cap
    correct me if I'm wrong, but doesn't shift period have a long startup time, though? How does this affect CT finisher sequence? aaaaa
    ship02 / playerID: modos / the pso2es dream is dead

  8. #44268

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    Quote Originally Posted by modoru View Post
    correct me if I'm wrong, but doesn't shift period have a long startup time, though? How does this affect CT finisher sequence? aaaaa
    Look, damage is silly and that's without chain. There are exemples with chain on the next, you have plenty of time to launch it. If you have not been around for a while, they increased the timing to use the chain by a lot so you have plenty of time.
    Arada - PSO2: Ship 10 - Techer - Team master of Odyssey

  9. #44269
    An Afternoon Book Burning modoru's Avatar
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    fair enough, i appreciate the info
    ship02 / playerID: modos / the pso2es dream is dead

  10. #44270

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    Correction: Orgei Rancor gives Shift Period i-frames to the first half of the motion and adds 4 homing bullets (with 850% power, does not get tmg gear) at the end of the PA.

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