Page 4663 of 4675 FirstFirst ... 3663416345634613465346604661466246634664466546664673 ... LastLast
Results 46,621 to 46,630 of 46745
  1. #46621

    Default

    Quote Originally Posted by Anduril View Post
    Odds are it is the same issue that the Global version has. Basically, they have disabled the Gold Pass Tickets, so you have to not have the Ticket in your inventory, and you have to unlock the Gold Tier by trying to accept a Gold Tier reward. Additionally, Recycle Shop 2 should have an option to trade your Gold Pass Ticket back for the SG.

    EDIT: Yep, checked the patch notes from this week and it is the same issue:
    Neat, thanks!

  2. #46622

    Default

    Quote Originally Posted by Kondibon View Post
    Yes
    I don't know off the top of my head.

    Rod shoot's multiplier isn't a multiplier on normal attacks, it's your t-atk, but deals striking damage that's reduced by enemy tech resistance.
    With the skill maxed, the s5, and the maxed ring, you get a 2200% potency on it. I personally don't think the ring is worth it outside of situations with lots of mobs near you for pp recovery though.

    I don't know if the skill is strong enough to be used as a primary attack, but now that Fo has a bunch of extra skill points, and good subs other than Te, it can do decent damage and help with pp management when subbing Et or something.
    Thanks.
    Just checked and swiki says Jupiter Tullus' potential is about the damage of Justice Crow but that is 350% dmg buff while the S5 is 200% but either way it should be quite a lot of damage.

    About rod shoot, how can you enter this into the damage calc (http://chibiroar-pso2ds.duckdns.org/)? Just set weapon atk to 1 and Misc. Multipliers to 2200? Well and add some other multipliers trying to get et sub striking buffs right...

  3. #46623
    Garbage-chan Kondibon's Avatar
    Join Date
    Jul 2012
    Location
    In her garbage can.
    Posts
    9,761

    Default

    Quote Originally Posted by mother clusterfck View Post
    Thanks.
    Just checked and swiki says Jupiter Tullus' potential is about the damage of Justice Crow but that is 350% dmg buff while the S5 is 200% but either way it should be quite a lot of damage.
    Keep in mind that the blades from Tullus and the S5 are also being executed in conjunction with a PA, and main class skills would be buffing the damage, and that by comparison fo has no main class skills to buff rod shoot other than rod shoot itself.

    Quote Originally Posted by mother clusterfck View Post
    About rod shoot, how can you enter this into the damage calc (http://chibiroar-pso2ds.duckdns.org/)? Just set weapon atk to 1 and Misc. Multipliers to 2200? Well and add some other multipliers trying to get et sub striking buffs right...
    You would still need to take weapon attack into account. Rod shoot uses your t-atk.It would be considered the "PA multiplier". You can't compare it to stuff in a vacuum, you need to compare it to Techs with all of their multipliers, including the Fo ones that don't effect rod shoot.

  4. #46624

    Default

    I ended up with some 96k ja damage with on FoLu, using 1 atk weapon but full t-atk including weapon as base stat (tbh not sure if there is a difference) with Fluxio Rod. Sounds pretty good but I can't really tell because recently my damage rose a lot with all those new weapons and I realized a pa doing 300-400k on a weakspot is easy now.

    The s5 doubles the rod shoot damage? The ring is only 10% extra damage and I guess it's better for mobs but not good for bosses because of the delay.

    That aside, has Sega addressed the unfair advantage Summoner players get over people not playing su because the first Mission Cataclysm title is the Fluxio takt which you cannot change to any other weapon type?

    If you play su you get 2 Fluxios you want from the first run, if not you only get 1 and worthless trash you can at best desynth.
    Last edited by mother clusterfck; Dec 27, 2020 at 04:14 PM.

  5. #46625

    Default

    Has there been any announcement of an EP6 OST?
    Fan Art of my Character & Matoi Defending a City
    Spoiler!

  6. #46626

    Default

    (NA). I'm planning my Rod Ph affixes for when Primordial Glare is release.
    Thinking using for my S slots:
    S1: Eclipsing Decay
    S2: Skill Reduction
    S3: Skilled Intent
    S4: Pursuing Eclipse
    S5: Mysterious Purpose

    Can units have Phrase Decay?
    Any recommended S slots for units?

  7. #46627

    Default

    Years ago, SEGA posted pre-alpha footage of PSO2, and I can't seem to find it anywhere. I remember it used a lot of Phantasy Star Zero assets and had a red title screen. Does anyone know where I can find that video?

  8. #46628

    Default

    Sorry, the earliest I can find is alpha 2.

  9. #46629
    ・ω・ ニャー TenebriS's Avatar
    Join Date
    Apr 2010
    Location
    Austria GMT+1
    Posts
    1,582

    Default

    Quote Originally Posted by Ryo View Post
    Years ago, SEGA posted pre-alpha footage of PSO2, and I can't seem to find it anywhere. I remember it used a lot of Phantasy Star Zero assets and had a red title screen. Does anyone know where I can find that video?
    I think you mean this?
    https://fb.watch/2GB2ygreec/
    hope you can open it.

  10. #46630

    Default

    Hello, i'm currently playing JB bo/et (i know it's not optimal but i dont care, i just playing something fun while waiting for NG) . I want to evolve my Mag into Carina, according to this https://pso2na.arks-visiphone.com/wiki/Mag_List for that to happen, first he must evolve to lupus, and then the combined melee and dex stats must be higher than tech when he reaches his second evolution, and remain like that to keep it's carina form.

    My bo is t-atk type, however since my sub is etoile i don't really mind adding melee to my mag since the etoile mag skill will turn it into tech atk too. However my doubt is if for the mag to remain carina, it's enough to use "only" melee atk or do i actually need to also use points in dex?

    For example, could my final Mag stats be something like this and still be Carina?

    tech: 99

    melee:101

    dex: 0
    http://www.pso-world.com/forums/signaturepics/sigpic76748_3.gif

Similar Threads

  1. [?Thread?] "Quick Questions? Come here ... "
    By Ordy in forum PSO2 General
    Replies: 5
    Last Post: Sep 12, 2013, 12:08 PM
  2. Come here for all your copyrighted product needs!
    By TheOneHero in forum Fresh Kills Landfill
    Replies: 1
    Last Post: Nov 12, 2008, 12:32 PM
  3. COME HERE FOR THE FUNNIES
    By geewj in forum Fresh Kills Landfill
    Replies: 30
    Last Post: Jun 27, 2006, 03:56 AM
  4. Come here for leet training
    By geewj in forum Fresh Kills Landfill
    Replies: 31
    Last Post: Oct 5, 2005, 10:09 PM
  5. Come here for a secret...
    By Bot-Bot in forum Fresh Kills Landfill
    Replies: 8
    Last Post: Aug 26, 2005, 06:40 PM

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •