Another thing to consider is the possibility of Rappy Shine being used to reach 1800 hp. It gives 777 hp, but no defense, resistances, or pp, which comes out to being more effective hp than the lost defense. I see most players with decent middling affixes hovering around 1200-1300 without deband or guts drink. If people are reaching 1800+ without those, while still having decent pp (from other units), it's more likely rappy shine, though how much longer rappy shine is going to be better effective hp than units with actual defense and resistances, I'm not sure.
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