- FO and TE are the only ones with wide area healing in NGS so far.
- There's more to techs than doing damage, there's also status effects which seems to have a bigger effect than they did on PSO2.
- The closed beta only had a very limited amount of skills, each class also only had access to 1 weapon type, so there's some things we just don't know yet.
- You can go TE/FO instead of FO/TE, get access to Shifta/Deband but miss out on Photon Flare, and with the NGS multi weapon system I think it's possible to do something like using rods for techs and automatically switching to wand for melee in the same weapon palette.
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