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  1. #44751
    Filler-man!! _(:3」 final_attack's Avatar
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    Quote Originally Posted by Reilet View Post
    Yes.
    Hit count. My tests with a 1* sword and an 14* took the same amount of time. The latter killed a few mobs while the former didn't kill anything. However, it might be a combination of various things. It's not exactly fast to test.
    Both PA and sub palette.
    Most likely doesn't seeing as a lot of other multipliers don't work on it either, but I highly doubt it's even worth it as chain is only 2x for non-tmg.
    Oh, thank you very much

    Well, if it can be used as Chain Finish, I can't wait for Tmg one!

    Thank you again ^ヮ^
    - Ship 2 -
    Ghost - Between GuHu (Lv90 (current)) / Tmg Hr - Main
    明石篠 - all other classes - currently inactive Alt
    Personal note for Chain Finish

  2. #44752

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    I don't recal, is there a way to reset an OT weapon's grinding or somehow go back to no potential?
    Fan Art of my Character & Matoi Defending a City
    Spoiler!

  3. #44753

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    since we can extend 13* and lower weapons, is it worth extending the Raygun Barrel which the pot increases normal attacks to 200% or nah?

  4. #44754

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    Quote Originally Posted by the_importer_ View Post
    I don't recal, is there a way to reset an OT weapon's grinding or somehow go back to no potential?
    Nope.

    {Theme: Infinite Legends}
    RadiantAim: When did you get here?
    LegendAim: Wow he actually leveled him
    LordAim: Hai gaiz

  5. #44755

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    Isn't regular passive pp regen supposed to be 5pp / second?
    Cause I'm in campship right now and it's definitely not 5pp, more like 1.5pp - 2pp a second without wearing any kind of equipment other than Zanba.
    Does it differ between classes? I'm on hunter atm.

  6. #44756
    Hardcore Casual Dark Mits's Avatar
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    Quote Originally Posted by mother clusterfck View Post
    Isn't regular passive pp regen supposed to be 5pp / second?
    Cause I'm in campship right now and it's definitely not 5pp, more like 1.5pp - 2pp a second without wearing any kind of equipment other than Zanba.
    Does it differ between classes? I'm on hunter atm.
    Do you have Phantom as subclass with that skill which increases PP regeneration by 30%?

  7. #44757

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    Quote Originally Posted by KaizoKage View Post
    since we can extend 13* and lower weapons, is it worth extending the Raygun Barrel which the pot increases normal attacks to 200% or nah?
    none of the normal attack boosts pots work with Successor classes, Sega made sure that rifles pot wasnt going to either just like they did with Dragon Slayers normal boost pot
    Quote Originally Posted by ZerotakerZX - the man stuck in 2014 View Post
    Kewl, I'm using double set still, since when crafted stat boosts can overcome any full 12* set.

  8. #44758

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    Quote Originally Posted by Dark Mits View Post
    Do you have Phantom as subclass with that skill which increases PP regeneration by 30%?
    ???????
    Then my pp regen would have been 6.5 a second, not less than half of what it's supposed to be. I was on HuFi.

    (Dyne Ombros pot is explained properly on visiphone)
    Last edited by mother clusterfck; Sep 9, 2019 at 07:30 PM.

  9. #44759
    Hardcore Casual Dark Mits's Avatar
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    Quote Originally Posted by mother clusterfck View Post
    ???????
    Then my pp regen would have been 6.5 a second, not less than half of what it's supposed to be. I was on HuFi.
    My apologies, for some reason I thought our base PP regen was 1pp/sec, I forgot it's 5pp/sec.

    I'd say to try again after removing Zanba too, and with other classes as well. The only ability I know that reduces passive PP regeneration rate is S4: Coloured Spectrum.

  10. #44760

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    is there a real launcher pose? i know there is 437「ランチャーを構える」but it's just an animation instead of a pose

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