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  1. #10031

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    Stupid question but, when the 10% Grind Boost event starts?

  2. #10032

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    Quote Originally Posted by Edson Drake View Post
    Stupid question but, when the 10% Grind Boost event starts?
    The date that it said on the web event page
    http://pso2.jp/players/event/2nd_anniversary/webevent/

    9/3~9/10
    Sizustar Fo/Te 75/75 - Ship-2


    Screenshot dump
    url]https://www.flickr.com/photos/118177547@N08/[/url]
    Drawing and junk Twitter https://twitter.com/Sizustar - please don't send blank request-

  3. #10033

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    How the the rare monster passes work anyway? Will I automatically get a rare monster? Will it be random or will it be native from that area? Will rare drop boost work on it?

  4. #10034

    Default

    Any one know what latent this katana looking rod has?

    Jack - Ship 2 - Killer Panda

  5. #10035

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    Quote Originally Posted by Hatsodoom View Post
    Since the update, has anyone gotten bad lag in EQs? (Like Beach Wars and Tower Defense.)
    Anyone?
    Hatsodoom Forever!

  6. #10036

    Default

    Quote Originally Posted by Hatsodoom View Post
    Anyone?
    I have as well. It's to be expected, considering the high amount of players returning/coming in thanks to Episode 3.

  7. #10037

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    Quote Originally Posted by Hc4 View Post
    Any one know what latent this katana looking rod has?

    Keep an eye out on the wiki

    Sizustar Fo/Te 75/75 - Ship-2


    Screenshot dump
    url]https://www.flickr.com/photos/118177547@N08/[/url]
    Drawing and junk Twitter https://twitter.com/Sizustar - please don't send blank request-

  8. #10038

    Default

    Quote Originally Posted by IndigoNovember View Post
    I have as well. It's to be expected, considering the high amount of players returning/coming in thanks to Episode 3.
    I got on for about 10 minutes after patching last night and saw double the amount of people on the proxy. I was like "jigga what?!"

    Fo realz.

  9. #10039

    Default

    Okay another one of those extended vs rare weapon question. Here are the things I found from googling and forum serfing:

    1) Normal weapons have NO damage variance? (So every hit is 100%?)
    2) Normal extended weapons also have NO damage variance?
    3) Rare weapons have damage variance of between 90~100% of max?
    4) Rare Extended weapons have damage variance between 55~100% of max?

    So most people would recommend using low rarity extended weapons until getting a decent 11* or 12* weapon.

    But... the damage output from my extended 1*Katana fluctuates so much, it makes me wonder if the following is true:

    5) All extended weapons, normal or rare, have the damage variance of 55~100%?

  10. #10040

    Default

    Quote Originally Posted by airprinzh2o View Post
    Okay another one of those extended vs rare weapon question. Here are the things I found from googling and forum serfing:

    1) Normal weapons have NO damage variance? (So every hit is 100%?)
    2) Normal extended weapons also have NO damage variance?
    3) Rare weapons have damage variance of between 90~100% of max?
    4) Rare Extended weapons have damage variance between 55~100% of max?

    So most people would recommend using low rarity extended weapons until getting a decent 11* or 12* weapon.

    But... the damage output from my extended 1*Katana fluctuates so much, it makes me wonder if the following is true:

    5) All extended weapons, normal or rare, have the damage variance of 55~100%?
    http://pso2.cirnopedia.info/craft_2.php#nav
    Sizustar Fo/Te 75/75 - Ship-2


    Screenshot dump
    url]https://www.flickr.com/photos/118177547@N08/[/url]
    Drawing and junk Twitter https://twitter.com/Sizustar - please don't send blank request-

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