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  1. #45711

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    Oh. Thanks.

    I joined a stage 1-5 party the 2nd time and it ended up being 6-10. Just now I joined another stage 1-5 room and it was stage 11-15. So weird.
    Last edited by mother clusterfck; Apr 28, 2020 at 06:49 PM.

  2. #45712

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    Quote Originally Posted by mother clusterfck View Post
    Also, why can I not unlock the next stages of Divide quests?
    Every time I have gotten an overall rank of S-rank, the next set of steps unlocks.
    Every time I have gotten an A-rank or worse, the next set of steps did not unlock.
    The amount of points I had earned or the number of life routes I had chosen didn't matter.

    Note that this is the overall rank for the run. It is not the rank that appears after you beat the boss on step 5/10/15/20/25/30. It is the rank that is given to you when you return to the gateway ship.

    At minimum, you must get 3 S-ranks and two A-ranks, or 4 S-ranks and one B-rank.
    "Well, the important thing is, you were mad online about a fictional universe." - Mangini In A Bottle - io9

  3. #45713

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    Are the divide units better compared to liberate? people say it has a set effect and I only have a rear and leg so I dont know how good the set effect is. I want to know before I start affixing things :<

  4. #45714

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    Quote Originally Posted by KaizoKage View Post
    Are the divide units better compared to liberate? people say it has a set effect and I only have a rear and leg so I dont know how good the set effect is. I want to know before I start affixing things :<
    You can litterally check the set effect in game.
    Arada - PSO2: Ship 10 - Techer - Team master of Odyssey

  5. #45715

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    Quote Originally Posted by KaizoKage View Post
    Are the divide units better compared to liberate? people say it has a set effect and I only have a rear and leg so I dont know how good the set effect is. I want to know before I start affixing things :<
    Set effect:
    150/150/150 ATK
    250/250/250 DEF
    200 HP
    20 PP

    Important to note that, while the rear units all have the same stats (10 HP, 1 PP, 10/10/10 ATK, 322/322/322 DEF), the arm and leg units have varying stats.
    The variations include:
    - 224~252 of each DEF, no HP, 10 PP, 80 of a singular ATK
    - 252~280 of each DEF, 20 HP, 8 PP, 50 of two ATK stats
    - 280~308 of each DEF, 40 HP, 6 PP, 40 of all ATK stats
    - 308~336 of each DEF, 60 HP, 4 PP, 30 of all ATK stats
    - 336~364 of each DEF, 80 HP, 2 PP, 20 of all ATK stats
    - 378 of each DEF, 100 HP, no PP, no ATK
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  6. #45716
    Vulcan Taint Pincher moorebounce's Avatar
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    Default

    Ok. I was assigning PAs to my wand and unknowingly put the Heavy Hammer option on my X button. I figured out how to get the regular attack back by removing the Heavy Hammer PA. Now my regular attack doesn't have the shooting attack from my wand anymore. Or is it that Rods have the projectile attack and wands don't?

    What do I do to get the projectile back? Any help will be appreciated in advance
    Last edited by moorebounce; Apr 29, 2020 at 09:02 AM.
    PSO2 JP Ship 2 Jazmin - HUcaseal - Team: Paranoia-Gaming
    PSO2 NA Ship 3 Orro Munroe HUcaseal - Team: Dark Alliance

  7. #45717

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    It's only the rods that do the projectile when you get the corresponding skill, right?
    Oserez-vous percer le mystère de la malédiction ?
    www.hinamizawa.fr

  8. #45718
    Vulcan Taint Pincher moorebounce's Avatar
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    Quote Originally Posted by Saffran View Post
    It's only the rods that do the projectile when you get the corresponding skill, right?
    Now I'm wondering why they would do that for Rods and Not wands. Force and Techers are pretty much the same class.Oh well thanks
    PSO2 JP Ship 2 Jazmin - HUcaseal - Team: Paranoia-Gaming
    PSO2 NA Ship 3 Orro Munroe HUcaseal - Team: Dark Alliance

  9. #45719

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    Quote Originally Posted by moorebounce View Post
    Force and Techers are pretty much the same class.
    No they're not, force is all about techs damage while techer is a melee/technic hybrid that focuses on support techs.
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  10. #45720

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    Quote Originally Posted by moorebounce View Post
    Force and Techers are pretty much the same class.
    lol That's like saying Wizards in D&D are the same as Clerics ... no ... they aren't.
    A wizard pokes you with sticks and daggers when they run out of spells while a cleric will just cave your skull in with a huge mace and might heal you if they're in a good mood.

    Also, multiple wands have projectile attacks which do actual damage unlike the Force skill which is for PP regen unless you build for it for, while fun, mediocre damage.
    Last edited by otakun; Apr 29, 2020 at 01:03 PM.

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