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  1. #1

    Default Friend Partners are currently able to use NaMegid and NaBarta

    In case anyone is interested, Friend Partners can currently use NaMegid and NaBarta (since last update).
    Friend Partner rank 15 NaMegid seems to hit for roughly 2-4k on regular targets.
    Haven't tested NaBarta, but I doubt it'd be much use (range, and they probably stop using it immediately).

    SEGA has apparently confirmed that this WAS an unintended bug.

    It's discussed here (in Japanese, near the bottom):
    http://pso2.swiki.jp/index.php?Comme...83%8A%E3%83%BC
    Last edited by TaigaUC; Nov 23, 2013 at 08:54 AM. Reason: Corrected mistranslation, sorry about that (fatigue!)

  2. #2

    Default

    Noted. I was genuinely amazed when I saw my FP finishing a darker with it!

  3. #3

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    I caught a clone using nabarta, which I was not expecting. It was predictably useless.

  4. #4

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    Quote Originally Posted by gigawuts View Post
    I caught a clone using nabarta, which I was not expecting. It was predictably useless.
    Generally the npc itself is useless so I dont see why people care. I only use them as distractions for mobs.

  5. #5

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    Sega is good at "fixing bugs" that don't need to be fixed or even worth mentioning. You said 2k-4k dmg with Namegid? LOL............... yeah.. that sure is gamebreaking and needs to be fixed ASAP!!!!!!!!!!!!!!!!!!!!

    Characters: 綾 / マリア / ID: AyakoTakahashi / Signature by Rock Eastwood~

  6. #6

    Default

    I use partners because I'm lazy to buff and heal.
    Apparently they do count towards the 20% full party bonus exp, too.

    Multiple partners spamming NaMegid at once is kinda useful, until they all get wiped out by a single enemy's swing.
    Or the enemy gets killed by everyone else before NaMegid finishes casting.

  7. #7

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    Quote Originally Posted by ~Aya~ View Post
    Sega is good at "fixing bugs" that don't need to be fixed or even worth mentioning. You said 2k-4k dmg with Namegid? LOL............... yeah.. that sure is gamebreaking and needs to be fixed ASAP!!!!!!!!!!!!!!!!!!!!
    This may be more about clones being able to use them.

    Clones with 2-4k namegids?

    I eagerly await the whines until they fix this.

  8. #8

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    Quote Originally Posted by gigawuts View Post
    This may be more about clones being able to use them.

    Clones with 2-4k namegids?

    I eagerly await the whines until they fix this.

    That would mean a challenging/potential frustrating element in the game.. wait.. you could just use a little common sense and go for the FO's before anything else. That would actually be fun.... to have.. somewhat of a strategy to carry out~

    I welcome clones whom may be able to use NaMegid.


    @Giga Get on PSO2.. Falz is just now showing up~

    Characters: 綾 / マリア / ID: AyakoTakahashi / Signature by Rock Eastwood~

  9. #9

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    Can't even remember the last time I saw a clone.
    Then again, I haven't been playing much.

    I suppose you could just watch for the clone's cast timing and dodge when it goes off.
    Would probably be kinda interesting.

  10. #10
    PSO-W leаder AND оwner Sp-24's Avatar
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    People actually think that there's a shortage of frustrating things in PSO2, and that OHKO attacks add to the challenge (the good one, where you are being challenged instead of being made to think that Sega is mentally challenged)? Maybe Sega needs to finally bring back PSO's Megid, then.

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