Originally Posted by
qoxolg
Must be hard for you, since your assets are a ton of drawing, which you already do. I luckily can take brakes from activities. Concept art, 3D modelling, texturing, materials setup, gameplay, rigging, animation. I easily get bored when I do one thing for more then 2 hours (except for gameplay/system programming, which I could work on all day.). I always make sure that I keep switching between tasks to keep it fresh. Drawing is usually the thing I do when my brain is overloaded by other things, since its relaxing to me.
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