Here's a video of the last intro scene:
And more one the interface; added the keyboard control visuals:
Spoiler!
Spoiler!
Spoiler!
Spoiler!
Damn, that's awesome! The little details like the reflective lights add a lot of style.
Heh, was expecting there to be music too, but this is cool too. I wonder what the title would look like if it had a quick scrolling light sweep over the words a second after the title forms. I dig the look of the bonus menu. Makes me wonder what the risk shop is though. Is it a way to make the game harder?
He has a musician working on this, so likely they'll write something for the full intro
Yeah, as Zora said, the game has some musics, I just need to edit them for the intro.
And the intro is still a work in progress and there's a lot to be added
The risk shop is a place where you unlock stuff using Risk Points earned from playing the game. You can use them to unlock gallery arts, extra credits, new gameplay features like the boss rush and other stuff.
And yeah you can, the game has 4 difficulty levels, from easy to super hard. I can't even beat the first level in super hard without using all available 3 continues in the demo.
And some updates!!
New work on the pause and other menus, and added more gallery arts to unlock:
Spoiler!
Spoiler!
Spoiler!
Spoiler!
Spoiler!
How difficult was it to introduce the second ship? I would assume not too much, but you never know.
Connect With Us