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  1. #1

    Default remember what they promised first for pso2

    Quote Originally Posted by bumped.org
    Action RPG
    Multiple Client Requests (Feature from PSP2 maybe?)
    Map functions change in real time
    New Interface for interacting with environment functions
    Global Development support
    Races have been thoroughly balanced
    An event where all users participate
    Implementing seasonal changes
    Original Chat System
    New Mail system
    A radical revision of the item synthesis system.
    Expands on your character’s upbringing.
    Event scenes
    NPC Approach (?)
    Your silhouette changes based on what add-ons you have.
    New Photon Art? (Blurry)
    Support for forming a community (Blurry) (Could mean teams again?)
    Adding a custom element at the time of character creation.
    Weapon training system in every category. (Blurry)
    Asynchronous communications. (Blurry)
    New Party System
    A system where enemies cooperate.
    An infinite amount of content
    A new approach to the game client
    Surprises occur every day.
    Optimization of the Lobby Feature
    Trump Card System
    A function where new users and expert users can mutually interact.
    lotsa empty promises
    Last edited by jooozek; Feb 22, 2014 at 11:41 AM.
    P S O W
    (´_ゝ`) current chars: ジョゼフィン / ジョゼフ / リノ | playerid: ponponparapara
    died to SEGAC corporate robots on 05/01/2016, never forget

  2. #2

    Default

    It looks like they delivered on most of that list, albeit in a very shitty manner and not what anybody expected.
    I bet the rest of that list will be dripfed to us over the next 8 years.

    Quote Originally Posted by jooozek View Post
    An event where all users participate
    HDD Burst.

    Quote Originally Posted by jooozek View Post
    Surprises occur every day.
    Every day, I'm surprised the game is still up and making money.

  3. #3

    Default

    An infinite amount of content
    Two words, bad idea..

    A system where enemies cooperate.
    LOL this never happened, if it where then the game would much much harder.

    Most of the list did go through but there are potentially good ones that would had done the game hadn't been seen yet or just poorly implanted.

  4. #4

    Default

    Action RPG - CHECK
    Multiple Client Requests (Feature from PSP2 maybe?) - COs? CHECK
    Map functions change in real time - Not sure, the map is useful - CHECK
    New Interface for interacting with environment functions - If by that they mean we can destroy trees, leaves etc then CHECK
    Global Development support - I don't know what this means
    Races have been thoroughly balanced - Kind of. You can pick any without much of advantage over another
    An event where all users participate - EQs? CHECK
    Implementing seasonal changes - CHECK
    Original Chat System - Not really original, I'd say good enough. - CHECK
    New Mail system - It works. It's good enough for me. - CHECK
    A radical revision of the item synthesis system. - Coming soon? Dudu updates?
    Expands on your character’s upbringing. - I don't know, not sure about this one.
    Event scenes - CHECK
    NPC Approach (?) - If this means more NPC interaction. Good enough but could be better.
    Your silhouette changes based on what add-ons you have. - Works about 80~90% of the times so it's fine.
    New Photon Art? (Blurry) - Seems we're getting plenty of those lately
    Support for forming a community (Blurry) (Could mean teams again?) - Probably
    Adding a custom element at the time of character creation. - What?
    Weapon training system in every category. (Blurry) - Grinding? Or more like use it more often and it will get better-type of thing?
    Asynchronous communications. (Blurry) - If it means its client-server model, this is one of the best there is, although we have been having many hiccups lately. Hope this gets fixed soon.
    New Party System - CHECK

    A system where enemies cooperate. - What? This means the dragonkin versus darker thing?
    An infinite amount of content - Well, we get a lot of stuff each update usually.
    A new approach to the game client - (psst: HD wipe). No thanks, I'd rather use AIDA's Tweaker thank you.
    Surprises occur every day. - I guess they mean Thunder Kitty and Mesetan. No I'm not counting drop rates, no surprises there
    Optimization of the Lobby Feature - I am waiting for this, can't stand the wait time to see character's textures loading.
    Trump Card System - What is this?
    A function where new users and expert users can mutually interact. - Not happening, I can't powerlevel a newbie.

    Overall good delivery. What's the matter?

    Sure the game can still improve a lot, but's it's pretty nice overall.
    Last edited by Edson Drake; Feb 22, 2014 at 12:02 PM.

  5. #5
    (⌐■_■) ShinMaruku's Avatar
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    Default

    Ah the time when people find out they been fucked by the system. But they will rue the day they found out they let the system fuck them. :P

    the US is supposedly hated for it's freedom when it has never given 40 acres and a mule.

    You did not really believe these promises did you?

  6. #6

    Default

    Item synthesis = crafting
    Global dev = PSO2 Asia
    NPC approach = probably the NPC affection system
    Enemies cooperate = most of them do that when they try to kill us
    Optimization of the lobby = maybe the crappy lighting so that everyone looks unshaded
    Trump Card System = that's coming to PSO2 ES Android, isn't it?
    New and expert users interacting = chat? ARKS ROAD?

    Anyway, people who keep saying the game is fine as is usually don't have as many hours put in.
    I remember when a lot of people here kept defending SEGA and dismissing any complaints.
    Most of them "turned" to the "dark side", or already gave up hope and quit ages ago.
    Funny.

    Many aspects of PSO2 still can't compare to much older games I've played, and I find that sad.
    What I hate about these games is they're always one step forwards, fifty steps back.
    Many aspects of PSO2 can't even compare to aspects of PSU or PSO. That's even sadder.

  7. #7
    Using the Force Shadowth117's Avatar
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    Default

    Quote Originally Posted by TaigaUC View Post

    Many aspects of PSO2 still can't compare to much older games I've played, and I find that sad.
    What I hate about these games is they're always one step forwards, fifty steps back.
    I just want to point out the very first game ever that had a guild system had multiple chat channels for it. That game is something like 30 years old now.

    Yeah....

  8. #8

    Default

    I think they did deliver on all of their promises, it's just they severely overstated what each promise entailed.

    Also, 'Trump Card' probably referred to the AC scratch (for SEGA). That's their money-maker, boy howdy.

  9. #9

    Default

    Quote Originally Posted by TaigaUC View Post
    Many aspects of PSO2 can't even compare to aspects of PSU or PSO. That's even sadder.
    PSO2 has alot of problems, but I can't think of anything that PSU did better...
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  10. #10
    (⌐■_■) ShinMaruku's Avatar
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    They promised me bikinis. I see all of you in them. They nailed that one.

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