Yep, Over End L17 does exactly that. Fixing that. I'll have to look at Ride Slasher again sometime later. The hitstop *is* humongous on Sword, but I haven't really wanted to go beat on Vardhas or some other punching bag single-mob for a day to really solve all the hitstun just for that weapon.
If you look at the individual sheets for each weapon, I have the timing split up into charge time (if any) and actual delay between either clicking for 50ms or holding the button down. The lowest hold time I have for Ride Slasher is at 780 (or ~47F at 60FPS). I might have a shoddy timing for the animation (for some reason). I'll have to look at that again.
The problem with Deadly Archer is that I mixed up the charge time. Fixing that puts it at 1174%/s. It's ever-so-slightly lower because of the notation being 99% (11 hits of 9%). With that also in mind, it's now juuust about the same.
Thanks for the heads up on those!
Also decided to just have PBF Up included on the Blade throwing because it'd make more a lot sense for BO mains.
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