Quote Originally Posted by XrosBlader821 View Post
In terms of Damage Multipliers, yes. In terms of Utility no. Te/Hu has lots of stuff that allows you just swinging the wand brain dead. Te/Fi basically has no utility beyond high damage multipliers under the right conditions. Te/Ph utility gives you a way faster Tech gameplay and in terms of Territory Techs you spend less time supporting party and more time contributing (while still supporting just as much).
I also find TE/PH way more confortable to play because there's nothing to think about for getting your damage (no positionning, no element, nothing really weak) and also because you're moving fast while charging techs.