So basically this is the exact kind of Playstyle Sega wanted for Wands back when they didn't know how to design Wand Gear.
Use Technics to fill Wand Gear and use Normal Attacks -> Use Normal Attacks before Gear depletes -> Repeat using Techs to fill up Gear.
Except now it's: Use Technics to increase Damage of Tech Explosions -> Use Tech Explosions while the buff lasts -> Charge up again with Technics.
This Wand also has the highest T-ATK for a Wand and the Potential doesn't seem to be a general power boost, it is Tech Explosions (apparently 10% at stage 3) and Technic exclusive (and apparently 20% Technic boost once fully charged), meaning that this Wand is for pure T-ATK builds.
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