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  1. #1

    Default Class/weapon buffs on Oct. 14

    http://pso2.jp/players/update/20151014/07/

    Besides the BR and GU stuff, some nice buffs for double saber, JB and Gunslash

  2. #2
    Sega Stockholm Syndrome GHNeko's Avatar
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    >gunslash buffs



    legit surprised they care enough.

    i will gladly take JB buffs.
    thank fucking god.
    Last edited by GHNeko; Oct 2, 2015 at 04:52 AM.



  3. #3

  4. #4

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    can anyone translate? its an image only...

  5. #5
    Filler-man!! _(:3」 final_attack's Avatar
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    Translation help, please? o-o

    Was about to make a thread for it o-o And this thread appeared lol



    Hunter
    Spoiler!

    • Sonic Arrow : JA Timing + Power based on gear increased?
    • Sacrifice Bite : Damage increase based on gear + motion (speed?) increased?

    ===================

    Ranger
    Spoiler!

    • Weak Bullet : Dunno what ><
    • One Point : Damage Up + PP consumption reduced(?)
    • Sneak Shooter : faster JA timing (?) and something ><

    Red texts on bottom : DiffuseShell .... ParallelSlider

    ===================

    Fighter
    Spoiler!

    • DS Weapon Action : something about JA timing (?) and Step cancel (?) ><
    • TD Quick March : Damage Up + cancel-able(? or cancel timing?) + Stun effect(?) ><
    • Surprise Dunk : Damage Up + added effect on hit(? Dunno what ><)
    • Deadly Archer : Dunno what >< Something about it hits?

    Red texts on bottom : Orchestra ..... IllusionRave ..... AcroEffect

    ===================

    Gunner
    Spoiler!

    • High Time : As you know ..... faster power gain
    • Probably that reduced height loss when attacking mid-air (adjusted timing)
    • S-Roll : As you know ...... faster, seems like no difference on Invincibility time, like it's said on Gunner's thread.
    • SatAim : Like on Gunner thread, I think. Can change direction(?)
    • ShiftPeriod : Damage Up + Animation speed up + faster JA Timing(?)

    Red texts on bottom : AerialShooting ..... DeadApproach ..... MessiahTime ...... ElderRebellion ...... ReverseTap ...... HeelStab

    ===================

    Braver
    Spoiler!

    • Katana Damage Up based on gear as you know, I think.
    • Katana Combat, Rapid Shoot, Rapid Shoot Mastery max level (I think reduced to 5, where do I read that .... >< )
    • Rapid Shoot become 3 hits the moment it activated, I think, like they said on stream.
    • Something about Rapid Shoot Advance (" ... point ....." >< dunno the rest)
    • Step Attack using BulletBow faster animation speed and JA timing, I think
    • Something about Stances Critical and Stance Charge ><
    • TsukimiSazanka : PP reduction + faster animation + something about the hit ><
    • GekkaZakuro : PP reduction + Step-cancelable(?)
    • SakuraEnd : faster animation + JA timing + Charge Damage-Up (?)
    • TorentialArrow : dunno what ><
    • MillionStorm : DamageUp + PP reduction

    ===================

    Bouncer
    Spoiler!

    • Something about JetBootsEscape
    • JusticeCrow : DamageUp + PP reduction
    • KestrelRampage : DamageUp
    • StrikeGust : DamageUp
    • GranWave : dunno what >< Something about it hits.

    ===================

    Weapon : Gunslash
    Spoiler!

    • Something about Weapon Action Timing
    • Dunno what. Maybe Melee-Mode Gunslash JA Timing, and cancel-able
    • Dunno what, something about Gunslash's Step attack
    • SerpentAir : Faster animation + JA timing (?) + cancel-able
    • Regenschlag : Faster animation + JA timing (?)

    Red texts on bottom : we will get AllSkillTree Reset pass, I think. Well, like always.

    That's all I can get o-o Gonna help for other people's much better translation o-o
    Last edited by final_attack; Oct 2, 2015 at 05:34 AM. Reason: typo
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  6. #6

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    Had to run into this thread right before going to sleep..
    Only thing I'm bothering to read and translate for the time being is JB stuff.
    Bouncer's first bullet point says, "Regarding the class skill 'Jet Boots Escape,' a change has been made so that when performing the derivation action of regular attacks, invincibility duration will occur."
    4th bullet point says, "Regarding the Jet Boots PA 'Strike Gust,' power will be increased.
    5th bullet point says, "Regarding the Jet Boots PA 'Gran Wave,' when landing a hit, rigor* duration will be reduced."

    *I'm not quite familiar what 硬直 (rigor) refers to specifically in the context of this game, but if I were to guess, it would either be hitlag, or perhaps just a duration of time where you can't cancel out of?
    Last edited by Perfect Chaos; Oct 2, 2015 at 05:50 AM.
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  7. #7

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    they are buffing satelitte aim? haha oh wow
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  8. #8
    Filler-man!! _(:3」 final_attack's Avatar
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    Well, the buff is just we can change direction mid-PA (based on Gunner's thread) ..... no mention about DamageUp at all o-o
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  9. #9
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by Perfect Chaos View Post
    Bouncer's first bullet point says, "Regarding the class skill 'Jet Boots Escape,' a change has been made so that when performing the derivation action of regular attacks, invincibility duration will occur."

  10. #10
    PSO Assassin dekopong's Avatar
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    Well, I'll go one by one. Feel free to go ahead or go for other class's translation. I'll translate from the top to the bottom.

    Hunter:

    1. Update for Sonic Arrow
    Quicker JA timing, adjustment to the timing you start to fall. And more gear increase when you hit an enemy.

    2. Update for Sacrifice Bite
    Increased damage and gear gain. Quicker PA motion(not entirely but partly).

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