http://pso2.jp/players/update/20151014/07/
Besides the BR and GU stuff, some nice buffs for double saber, JB and Gunslash
http://pso2.jp/players/update/20151014/07/
Besides the BR and GU stuff, some nice buffs for double saber, JB and Gunslash
>gunslash buffs
legit surprised they care enough.
i will gladly take JB buffs.
thank fucking god.
Last edited by GHNeko; Oct 2, 2015 at 04:52 AM.
JB???
Translation help, please? o-o
Was about to make a thread for it o-o And this thread appeared lol
Hunter
Spoiler!
- Sonic Arrow : JA Timing + Power based on gear increased?
- Sacrifice Bite : Damage increase based on gear + motion (speed?) increased?
===================
Ranger
Spoiler!
- Weak Bullet : Dunno what ><
- One Point : Damage Up + PP consumption reduced(?)
- Sneak Shooter : faster JA timing (?) and something ><
Red texts on bottom : DiffuseShell .... ParallelSlider
===================
Fighter
Spoiler!
- DS Weapon Action : something about JA timing (?) and Step cancel (?) ><
- TD Quick March : Damage Up + cancel-able(? or cancel timing?) + Stun effect(?) ><
- Surprise Dunk : Damage Up + added effect on hit(? Dunno what ><)
- Deadly Archer : Dunno what >< Something about it hits?
Red texts on bottom : Orchestra ..... IllusionRave ..... AcroEffect
===================
Gunner
Spoiler!
- High Time : As you know ..... faster power gain
- Probably that reduced height loss when attacking mid-air (adjusted timing)
- S-Roll : As you know ...... faster, seems like no difference on Invincibility time, like it's said on Gunner's thread.
- SatAim : Like on Gunner thread, I think. Can change direction(?)
- ShiftPeriod : Damage Up + Animation speed up + faster JA Timing(?)
Red texts on bottom : AerialShooting ..... DeadApproach ..... MessiahTime ...... ElderRebellion ...... ReverseTap ...... HeelStab
===================
Braver
Spoiler!
- Katana Damage Up based on gear as you know, I think.
- Katana Combat, Rapid Shoot, Rapid Shoot Mastery max level (I think reduced to 5, where do I read that .... >< )
- Rapid Shoot become 3 hits the moment it activated, I think, like they said on stream.
- Something about Rapid Shoot Advance (" ... point ....." >< dunno the rest)
- Step Attack using BulletBow faster animation speed and JA timing, I think
- Something about Stances Critical and Stance Charge ><
- TsukimiSazanka : PP reduction + faster animation + something about the hit ><
- GekkaZakuro : PP reduction + Step-cancelable(?)
- SakuraEnd : faster animation + JA timing + Charge Damage-Up (?)
- TorentialArrow : dunno what ><
- MillionStorm : DamageUp + PP reduction
===================
Bouncer
Spoiler!
- Something about JetBootsEscape
- JusticeCrow : DamageUp + PP reduction
- KestrelRampage : DamageUp
- StrikeGust : DamageUp
- GranWave : dunno what >< Something about it hits.
===================
Weapon : Gunslash
Spoiler!
- Something about Weapon Action Timing
- Dunno what. Maybe Melee-Mode Gunslash JA Timing, and cancel-able
- Dunno what, something about Gunslash's Step attack
- SerpentAir : Faster animation + JA timing (?) + cancel-able
- Regenschlag : Faster animation + JA timing (?)
Red texts on bottom : we will get AllSkillTree Reset pass, I think. Well, like always.
That's all I can get o-o Gonna help for other people's much better translation o-o
Last edited by final_attack; Oct 2, 2015 at 05:34 AM. Reason: typo
Had to run into this thread right before going to sleep..
Only thing I'm bothering to read and translate for the time being is JB stuff.
Bouncer's first bullet point says, "Regarding the class skill 'Jet Boots Escape,' a change has been made so that when performing the derivation action of regular attacks, invincibility duration will occur."
4th bullet point says, "Regarding the Jet Boots PA 'Strike Gust,' power will be increased.
5th bullet point says, "Regarding the Jet Boots PA 'Gran Wave,' when landing a hit, rigor* duration will be reduced."
*I'm not quite familiar what 硬直 (rigor) refers to specifically in the context of this game, but if I were to guess, it would either be hitlag, or perhaps just a duration of time where you can't cancel out of?
Last edited by Perfect Chaos; Oct 2, 2015 at 05:50 AM.
Ship 02 | ID: Perfect Chaos
Characters
Zelda (Newman ALL @ 100) | Sheik (Newman Et/Bo/Fi/Ph/Te @ 100) | Samus (Cast Gu/Fi/Ra @ 100)
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Level 50 Technique Customization (max level) using Craft Tech Maker 4. Feel free to message me in game to request any recipe(s).
they are buffing satelitte aim? haha oh wow
P S O W
(´_ゝ`) current chars: ジョゼフィン / ジョゼフ / リノ | playerid: ponponparapara
died to SEGAC corporate robots on 05/01/2016, never forget
Well, the buff is just we can change direction mid-PA (based on Gunner's thread) ..... no mention about DamageUp at all o-o
Well, I'll go one by one. Feel free to go ahead or go for other class's translation. I'll translate from the top to the bottom.
Hunter:
1. Update for Sonic Arrow
Quicker JA timing, adjustment to the timing you start to fall. And more gear increase when you hit an enemy.
2. Update for Sacrifice Bite
Increased damage and gear gain. Quicker PA motion(not entirely but partly).
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