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  1. #121

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    I hope the candy box thing didn't come from a random employee playing Candy Crush Saga or something.

  2. #122
    Friends with Ragne-chan! Maenara's Avatar
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    Quote Originally Posted by Poyonche View Post
    It looks like it will be getting a Switch Strike for T-atk -> S-atk and another one for T-atk -> R-atk.
    Why the hell not just make it based on all atk, Sega?
    Quote Originally Posted by GHNeko View Post
    this is an absolutely disgusting post

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  3. #123

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    Quote Originally Posted by Maenara View Post
    Why the hell not just make it based on all atk, Sega?
    Why not entirely DEX based?

  4. #124
    Friends with Ragne-chan! Maenara's Avatar
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    Quote Originally Posted by DrCatco View Post
    Why not entirely DEX based?
    Because Sega literally went out of their way to make the stat useless by adding the fixed variance system, and only occasionally add tiny uses to the stat.
    Quote Originally Posted by GHNeko View Post
    this is an absolutely disgusting post

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  5. #125
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by TaigaUC View Post
    I hope the candy box thing didn't come from a random employee playing Candy Crush Saga or something.
    From what I'm looking at it's probably going to function like the panel system from KH358/2. You slot the candy in and they give different stats/bonuses/whatever, so you try and fit in as many as you can that you want/need.

  6. #126

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    Quote Originally Posted by Kondibon View Post
    From what I'm looking at it's probably going to function like the panel system from KH358/2. You slot the candy in and they give different stats/bonuses/whatever, so you try and fit in as many as you can that you want/need.
    So, will we have to solve the knapsack problem?

  7. #127
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by DrCatco View Post
    So, will we have to solve the knapsack problem?
    With shapes instead of weight, but yes, I think that's the idea.

  8. #128
    Keeper of Precepts Hrith's Avatar
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    Quote Originally Posted by DrCatco View Post
    Why not entirely DEX based?
    I wish SEGA had that kind of foresight... Many games use completely different stats in their damage formulae, but SEGA is hellbent on relying solely on ATK. I was so pleased at the three different ATK stats when the game released, but hybrid classes such as braver would have been a lot better if they did not use ATK at all. Oh well, highjacking the thread, sorry...

  9. #129
    Filler-man!! _(:3」 final_attack's Avatar
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    Hopefully they change the skill tree though

    That ....... positioning ......
    - Ship 2 -
    Ghost - GuHu (Lv100 (current))
    明石篠 - all other classes - currently inactive Alt

  10. #130
    Legendary One Poyonche's Avatar
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    Looks like a stinky tree.
    Since when PP Boost 1 is dependant of something ?
    And we are forced to max some skills it looks like.
    Yep, definitely a stinky tree.

    Was this tree designed by a 6 months old monkey ?

    Tho I would like to know how is called their own mirage escape.
    And looks like there is a PB boosting skill.
    Last edited by Poyonche; Dec 23, 2015 at 06:48 AM.
    Quote Originally Posted by GHNeko View Post
    oh boy cant wait for this class to be op on release and for everyone and their mom to run only this class for a week and failing all the EQs.

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