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  1. #51

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    One more jump: Extremely garbage lol. Would've prefer "Snatch jump JA" or "DBS element switch" over it.

    Charge parry: I rarely dodge or counter with HU but that skill seems really useful to keep your charged PA outside MH.

    Katana gear boost: If it works after you activate gear then it's great with some extra pp recover. Still wont make me touch Br tho.

    Rod shoot: Should help when PP convert or Ketos is down.

    Tech arts PP save: If it's not main class then Hu would get a good kick out of that skill.

    Keep Roll Shoot: Finally a decent way to recover PP without touching the awful lawnchairs.

  2. #52

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    Looks like "Questions to the Dev Team" Corner has started.

  3. #53

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    Quote Originally Posted by Tunga View Post
    Finally a decent way to recover PP without touching the awful lawnchairs.
    >Flash grenade
    >Gravity bomb
    >Up Trap
    >Orbit launcher

  4. #54

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    I see Keep Roll Shoot more as a way to create JA window than recover PP.

  5. #55

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    Quote Originally Posted by isCasted View Post
    I see Keep Roll Shoot more as a way to create JA window than recover PP.
    pretty much, w/e happened with the GS bullet keep skill though SEGA...

  6. #56

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    Quote Originally Posted by isCasted View Post
    I see Keep Roll Shoot more as a way to create JA window than recover PP.
    You know, that has ALWAYS been a problem for me, but it didn't occur to me that it could be used for that. Now I feel bad for not thinking about it sooner (not that it matters since it isn't out yet...).

  7. #57

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    Apparently our new directors haven't figured out how JA from other PA, which also allows standing snipe

  8. #58
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by Rehal View Post
    Oh, so when you have them attack they just keep attacking. If you can cast techs while they're doing that I can see this being pretty interesting.

  9. #59
    The supposive Gaijin Hero EvilMag's Avatar
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    Dec 2009
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    Pallet Town
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    2,636

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    Pick up a Stone Online 2
    Spoiler!
    Quote Originally Posted by CelestialBlade View Post
    Bit off-topic, but I'm just sick and tired of "difficulty" meaning "stat boosts". It's lazy and boring.

  10. #60

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    Quote Originally Posted by sparab View Post
    Apparently our new directors haven't figured out how JA from other PA, which also allows standing snipe
    ...except sometimes you just want to damage a boss fast, because timing the attack properly may stunlock them, while taking even an extra second will let them go wild. And if you are low on PP, other methods of recovery will take away even more time.

    Sometimes it's better to not risk for extra 32% damage with all 100% of it.
    Last edited by isCasted; Jan 10, 2016 at 03:42 AM.

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