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  1. #1
    The Lone Gamer of the Apockalypse Zorak000's Avatar
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    Default Tweets about the next couple updates

    https://twitter.com/sega_pso2

    They are tweeting out some details about the next couple updates, presumably from their current location with the thanks festaval

    Next update seems to be Chapter 4-2 and the LQ moves to forest (with reverse bingo)

    update after that is Fising, Mining, and (two?) new pet(s?)

  2. #2

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    At least we didn't stuck with only initial 3


    Maron & Melon
    something something bigger when they take dmg (and tell them to go explode on enemy) [?]

    Also Xie on earth

  3. #3

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    Maron and Melon will blow themselves up after eating enough damage. Maron does more damage, but once blown up it will be unable to fight for a while. Melon does less damage, but if you time it right you can keep using Melon.

    Oh, you throw them. They just blow up anyways if you don't throw them, so throw them at enemies.

  4. #4

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    The designs of those new pets make me go ew, but at least they have an interesting mechanic.

    Can't see them being all that useful outside of boss EQs like Loser and PD that have tons of wide-range attacks your normal pets are likely to get killed by without Resta spam, though.
    Last edited by Rakurai; Feb 11, 2016 at 01:07 AM.

  5. #5

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    And they say life is to be threw away

  6. #6

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    lame/10, sega didn't want to give us purple dragon yet

  7. #7

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    Those stuff looks like a pillow.
    I kinda want them but from the description on how they work, they seems to be kinda lame.

  8. #8
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by wefwq View Post
    Those stuff looks like a pillow.
    I kinda want them but from the description on how they work, they seems to be kinda lame.
    Yeah, I'm not too keen on the idea of intentionally having an entire weapon slot go on cooldown. :/

  9. #9

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    Didn't expect them to pump out pets this quickly.
    I guess that explains why the base pet system is so generic and simple.
    They want to be able to just throw out pets without bothering to make them feel like real animals.

    Might be a good thing depending on what they put out, but I can't say I'm excited about Meron and Maron.

    It's also going to suck balls farming rarity and candy for each damn pet.

  10. #10

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    Quote Originally Posted by Kondibon View Post
    Yeah, I'm not too keen on the idea of intentionally having an entire weapon slot go on cooldown. :/
    I was more worried that the damage stacking being reset upon pet switch, so you can't save the explosion later.
    Also kinda curious about this pet design with alter ego, it doesn't seem to be fit with each other?

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