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  1. #1

    Default Update Summary for 9/28: Challenge Week Boosts Ending, Votes Continue

    So not much this week of course, but as always there is something

    Weapons, Costumes,, and screenshots voting continues, be sure to visit what interests you the most and vote!

    http://pso2.jp/players/event/450man/weaponvote/blow_01/
    http://pso2.jp/players/event/450man/costumevote/
    http://pso2.jp/players/event/450man/twitter/contest/


    Next up Boost Week pushes on! This time we have a 5% Grinding boost for Units, Rings and Old weapons. 5% For Ability Additions, and 25% For Great Grind Success, so now you can get the affixing you need, and more! YOU KNOW WHAT THAT MEANS https://www.youtube.com/watch?v=bEjwHUWz_Vc

    Concerts are again this week, and as always Inner Universe will not have an encore. You can check bumped.org for EQ Schedules.

    NOTE: Sega has called this week of Challenge Miles Boosts the "Final Acquisition" it sounds as though after this week CM boosts will no longer be in affect.
    (Edit) They use the term Final Acquisition for every week, so it's safe and...really confused to why they call it that never noticed it till now.

    Sega has opened up the site for their two new PSO2 broadcasts, be sure to check them out

    http://pso2.jp/players/community/pso2arkslive/ and http://pso2.jp/players/community/pso2station/

    Short post but a quick summary's always nice.
    Last edited by Gestriden; Sep 28, 2016 at 10:58 AM.

  2. #2

    Default

    Quote Originally Posted by Gestriden View Post

    NOTE: Sega has called this week of Challenge Miles Boosts the "Final Acquisition" it sounds as though after this week CM boosts will no longer be in affect.
    Wish there was a reason to run CM aside Photon Boosters and boredom, no boost on them makes it even more pointless to do

  3. #3
    A-Cup Demon JCry's Avatar
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    So when they gon fix that terrible beacon system in tokyo/vegas?
    Quote Originally Posted by Kril View Post
    No one wants to see your Space Whale of a character doing Rodeo Drive.

  4. #4

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    Quote Originally Posted by JCry View Post
    So when they gon fix that terrible beacon system in tokyo/vegas?
    whats wrong with it? i havent seen anything out of the oridinary

  5. #5
    PSO2 Trope Curator Altiea's Avatar
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    Quote Originally Posted by JCry View Post
    So when they gon fix that terrible beacon system in tokyo/vegas?
    Survey says: Nope.

    I'm kinda wondering if they'll ever release ARKS Quests for Las Vegas, or they've just been dumped for RQ.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  6. #6

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    Quote Originally Posted by Gestriden View Post

    Next up Boost Week pushes on! This time we have a 5% Grinding boost for Units, Rings and Old weapons. 5% For Ability Additions, and 25% For Great Grind Success, so now you can get the affixing you need, and more!
    cool , i did my Orbit sword from +0 to +40 yesterday , just in time

  7. #7
    A-Cup Demon JCry's Avatar
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    Quote Originally Posted by Kril View Post
    whats wrong with it? i havent seen anything out of the oridinary
    It does the same thing as release beach wars
    *Kill the spawns by beacon*
    *Wait for code*
    *Wait more time for code*
    *About to abandon quest due to lack of code*
    *New beacon appears across the map 2yrs later*

    It's not nearly as broken as release beach wars but the problem they claimed to have "fixed" still exist and can occur throughout Tokyo/Vega exploration.

  8. #8
    PSO2 Trope Curator Altiea's Avatar
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    Quote Originally Posted by JCry View Post
    It does the same thing as release beach wars
    *Kill the spawns by beacon*
    *Wait for code*
    *Wait more time for code*
    *About to abandon quest due to lack of code*
    *New beacon appears across the map 2yrs later*

    It's not nearly as broken as release beach wars but the problem they claimed to have "fixed" still exist and can occur throughout Tokyo/Vega exploration.
    You sure it's not just you? I've run Vegas and RQ numerous times and this has never happened.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  9. #9

  10. #10
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by JCry View Post
    It does the same thing as release beach wars
    *Kill the spawns by beacon*
    *Wait for code*
    *Wait more time for code*
    *About to abandon quest due to lack of code*
    *New beacon appears across the map 2yrs later*

    It's not nearly as broken as release beach wars but the problem they claimed to have "fixed" still exist and can occur throughout Tokyo/Vega exploration.
    Pretty sure that's lag and has nothing to do with the beacon stuff. I've had things like that happen in pretty much any quest with multiple spawns. It's just not as easy to notice because there's nothing telling you when and where the spawns are ready.

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