INFO: This post is a follow up response to this initial thread: http://www.pso-world.com/forums/show...=209881&page=2
I just posted and didn't realised the thread as 3 years old... XD
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I wonder if the same can be applied to PSO2 that was applied to PSU AotI?
If I recall correctly, the game was also online-only, and then again, now there is a offline patch to the game... But I really don't know how that offline patch works...
But, to my mind, comes 2 ways:
- Either create some sort of "offline patch" as I previously mentioned, even if that patch has to somehow do some sort of server emulation in a localhost way, or;
- Have a way to create a server of your own, but use it in a localhost way. I personally use this in PSOBB, using the Tethealla server files. Just configure the server to run in localhost, and make the game EXE to connect localy, and you're good to go! But for this one, you would still need the server to be developed, or somehow, the official server be leaked in the wild internet...
Anyways, the best option would be for SEGA to, near the end of the game life, just decide to include an offline option to the game. I mean: I can understand a game dieing due to aging and other consequences, but for those that invested hundreds and hundreds of hours in the game, it's good to, in the end, reach those gamers and say "Hey, since you spent so much time and money in this, here's an offline mode so that from now on, you can enjoy the game from time to time at least".
But... For this to happen... I dunno... I have more hopes on the server instead of this one...
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