wl doesnt need to close distance that much since most of its most used PAs are medium range and even a long range nice hiting PA (kaiser rise), but when it does has to close in it has a couple of nice ways to do so (adapt spin/grapple charge)
really looking foward to other cyclone and kestrel rampage craft, though i fear that cyclone will probably have the same downside as crafted twister fall (considerable less damage per hit) to compensate. and really hope kestrel has a vinto guigueish damage increase or atleast close to it to make up for the gear draining and that the PA hits dont fill up the gear bar up anymore either
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