Originally Posted by
Varuden
I think a lot of the problem stems from that there is no real risk or demerit to A.I.S. at the moment. If they /do/ add more AIS missions, it can't just be played out as a slaughterfest. They would have to make it where you have to play smarter and put actual mechanics which would add another level of difficulty or chance of failure.
Even something like using the whole XQ's don't die more than X times as a failure condition would make people hopefully stop using Zerg tactics.
Connect With Us