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  1. #1

    Default Using Xbox one wireless

    I can use the xbox one controller using a wire but when i try to use wireless, the control goes nuts. Anyone know how to fix this problem? Thank you

  2. #2
    Keeper of Precepts Hrith's Avatar
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    Nope, there is no solution. Microsoft has not released the proper drivers for their own product.

  3. #3

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    I believe someone mentioned that one of the insider builds for Windows 10 fixes this, and those changes get made to the Anniversary update in August. (Where the triggers no longer get split into both axes and triggers, which is why the problem even exists in the first place).

    Of course this wouid only be good news for Windows 10 users. Not sure if there's anything for Windows 7 and 8.1 users.
    Last edited by Lyrise; Jul 25, 2016 at 03:02 PM.

  4. #4

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    Quote Originally Posted by Lyrise View Post
    I believe someone mentioned that one of the insider builds for Windows 10 fixes this, and those changes get made to the Anniversary update in August. (Where the triggers no longer get split into both axes and triggers, which is why the problem even exists in the first place).

    Of course this wouid only be good news for Windows 10 users. Not sure if there's anything for Windows 7 and 8.1 users.
    I use windows 10 so that's good news for me. So Ill just have to wait and hope the update comes with the fix, I'd use my DS4 to play pso2 but switching weapons with that Dpad is difficult where as using the dpad on the xbox one is much easier for me.

  5. #5

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    Actually I made a mistake regarding windows 7 and 8.1. Those OSes treat the XBox Controller and wireless adapter properly, as a single Z-Axis and do not actually split it into an axis and a trigger.

  6. #6
    Using the Force Shadowth117's Avatar
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    https://www.dropbox.com/s/w8p52ez64s...26x64.msi?dl=0

    https://www.dropbox.com/s/77mdjmz9nm...26x86.msi?dl=0

    The "broken" driver is superior for most games that aren't pso2, but these versions replicate what the 360 driver did to handle buttons. Basically, these will make your Xbone controller work. X86 for 32bit and x64 for 64 bit obviously.
    Last edited by Shadowth117; Jul 26, 2016 at 12:21 AM.

  7. #7

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    Quote Originally Posted by Shadowth117 View Post
    https://www.dropbox.com/s/w8p52ez64s...26x64.msi?dl=0

    https://www.dropbox.com/s/77mdjmz9nm...26x86.msi?dl=0

    The "broken" driver is superior for most games that aren't pso2, but these versions replicate what the 360 driver did to handle buttons. Basically, these will make your Xbone controller work. X86 for 32bit and x86 for 64 bit obviously.
    Alright thanks, ill try this out

  8. #8
    Using the Force Shadowth117's Avatar
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    Just to amend that, x64 for 64bit. Was out and a bit busy today.

  9. #9
    Victim of Dudu & Monica zegun~kun's Avatar
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    use this https://emulationrealm.net/downloads...-windows-64bit
    and then i set the R Trigger (which is the one went haywire) to press Shift on my keyboard (i set Shift to Dash/Evade) from AntiMicro


    then i set the R Trigger in game to blank, so the game wont register the controller's R Trigger into anything (so AntiMicro can assign it instead)
    i also set Shift to Dash/Evade and Multiple Highlight items.

    lastly, dont forget to set AntiMicro to Run As Administrator

    this way i can run the game with Xbone controller wirelessly, and no L/R trigger overriding problem like the old X360 controller

    ------------------------------------------------------------------------------------------------------------------------------------

    original post where i found the "temporary" fix http://www.pso-world.com/forums/show...uot-stuck-quot

    and please, can't blame Microsoft on this one, you might want to ask SEGA to add support for Xbox One's digital trigger input for PSO2
    Last edited by zegun~kun; Jul 26, 2016 at 02:02 AM.

  10. #10
    Victim of Dudu & Monica zegun~kun's Avatar
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    Windows 10's Anniversary update is up for those who're using it


    tho i havent been able to try it since the game is under maintenance the moment im posting this
    tested it on other games that didn't work correctly or at all before update (Dust: An Elysian Tail & Fairy Fencer F), and both now works flawlessly
    the games detected the controller correctly and the RT works correctly now..

    this got me curious, as if it's like they removed Z Rotation........
    .
    .
    .
    .
    .
    .
    .
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    and......
    Spoiler!
    Last edited by zegun~kun; Aug 2, 2016 at 10:17 PM. Reason: working on other games

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