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  1. #1

    Default Do you guys think PSO2 will get a PS4 "pro" update?

    I would hope so. Though I do enjoy pso2 on my ps4 the console clearly struggles with the game. For example the same PC lobby stutter is there, but whenever I go to a full block the frame rate takes a huge dive. It get very "cinematic" and to make matters worse the screen tears like crazy ton's of screen tearing. It's very comical to look at it.

    Though the game runs pretty well while in quests it does have it's slow down moments like in PSE burst or when tons of spells and effect are flying about.

    I think the ps4 "pro" could be a good opportunity for pso2 on ps4 to get that extra performance it needs.

  2. #2

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    I mean, if PS4 Pro is a PS4 with better hardware (I haven't cared enough to look into it, so I don't know the extent of the upgrade), wouldn't it run PSO2 better in general, even if they didn't update the game specifically for PS4 Pro?
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  3. #3

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    isnt screen-tearing more of a TV issue
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  4. #4
    Raziel, Keeper of Secrets DarkShadowX's Avatar
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    It might run a little bit better in general cause of the increased processing power, but as far as RAM usage, Pro has the same as the original one, but I dunno if the team managing it would "optimize" it for the PRO.
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  5. #5
    Serpent of Flame Keilyn's Avatar
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    Specifications:

    Quote Originally Posted by Trusted Reviews Website @ http://www.trustedreviews.com/news/ps4-pro-vs-ps4
    These are the new PS4 Pro specs:

    Main processor: Custom-chip single Processor
    CPU: x86-64 AMD "Jaguar," 8 cores
    GPU: 4.20 TFLOPS, AMD Radeon™ based graphics engine
    Memory: GDDR5 8GB
    Storage size: 1TB
    External dimensions: Approx. 295×55×327 mm (width × height × length) (excludes largest projection)
    Mass: Approx. 3.3 kg
    BD/DVD Drive: BD × 6 CAV, DVD × 8 CAV
    Input/Output: Super-Speed USB (USB 3.1 Gen.1) port × 3, AUX port × 1
    Networking: Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)×1, IEEE 802.11 a/b/g/n/ac, Bluetooth® 4.0 (LE)
    Power: AC 100V, 50/60Hz
    Power consumption: Max. 310W
    Operating temp: 5ºC – 35ºC
    AV Output: HDMI out port (supports 4K/HDR) DIGITAL OUT (OPTICAL) port

    Read more at http://www.trustedreviews.com/news/p...k1AsTJewvhj.99
    The specifications to the original playstation 4 are

    Quote Originally Posted by IGN @ http://www.ign.com/wikis/playstation-4/PlayStation_4_Hardware_Specs

    CPU
    Number of Cores/Threads: 8/8 [1]
    Frequency: speculated to be running a base clock speed of 1.6 Ghz on a 2.75 Ghz capable chip
    Shared L2 Cache: 2 x 2 MB [2]
    Manufacturing Process: 28 nm [3]
    Custom CPU with background processing for recording gameplay.
    GPU: AMD next-generation Radeon based graphics engine
    GPU Cores: 8 [5]
    GPU Clock: 800 MHz [6]
    Memory: 8GB GDDR5
    Frequency: 5500 MHz [7]
    System Memory Bus: 256-bit [8]
    System Memory Bandwidth: 176.0 GB/s [9]
    Storage size: 500GB, 5200 RPM, hard disk drive, user removable*
    External dimensions: Approximately 275 x 53 x 305 mm
    Mass: Approx 2.8 kg (6.2 lb)
    BD/DVD drive (read only): BD x 6 CAV, DVD x 8 CAV, Blu-ray and DVD playback, no audio CD support
    Input/Output: Super-Speed USBx (USB 3.0) port x2, AUX port x1
    Networking: Ethernet x1, IEEE 802.11b/g/n (2.4 GHz only), Bluetooth 2.1+EDR
    AV output: HDMI 1.4 out port, digital out optical port. SD output is supported for lower-resolution displays. HD output at 720p, 1080p, sony claims it can stream up to 4k content but this is still TBD.
    Included Peripherals: PlayStation 4 system x1, Wireless controller (DualShock 4) x1, Mono headset x1, AC power cord x1, HDMI cable x1, USB cable x1
    Stereoscopic Output: Hardware supported
    -------------------------------------------------------------------------------------

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    The least I can do is at least post both spec sheets for comparison.
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  6. #6

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    If anything, we should learn it during TGS PSO2 announcement.
    Sizustar Fo/Te 75/75 - Ship-2


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  7. #7
    Team: Outsourced Mutiny lostinseganet's Avatar
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    It certainly would help. Especially if they are going to go the VR route.
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  8. #8

    Default

    An update is only needed if they want to add additional graphical features.

    Otherwise, it'll just play like it does on the PS4, except with the additional CPU and GPU power smoothing out the frame rate a bit.

  9. #9

    Default

    Quote Originally Posted by Zyrusticae View Post
    An update is only needed if they want to add additional graphical features.

    Otherwise, it'll just play like it does on the PS4, except with the additional CPU and GPU power smoothing out the frame rate a bit.
    Is that really how it works? Sony said that it's up to the developers to implement updates for the current ps4 games in order for them to take advantage of the PRO otherwise the games will run exactly the same as they did on the original ps4.

    That said we can't take everything sony says as fact of course. Microsoft said the same thing basically when they announced the very slight improvements to the GPU's clock speeds of the xbox one s. Yet even without a patch some games are getting up to 3-5 fps more.

    That said it does make sense that sega would have to update the game for it to run better and be more optimized for the new hardware.

  10. #10

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    Quote Originally Posted by Squal_FFVIII View Post
    Is that really how it works? Sony said that it's up to the developers to implement updates for the current ps4 games in order for them to take advantage of the PRO otherwise the games will run exactly the same as they did on the original ps4.

    That said we can't take everything sony says as fact of course. Microsoft said the same thing basically when they announced the very slight improvements to the GPU's clock speeds of the xbox one s. Yet even without a patch some games are getting up to 3-5 fps more.

    That said it does make sense that sega would have to update the game for it to run better and be more optimized for the new hardware.
    PSO2 PS4 version is most likely done with the majority of work by Sony's inhouse team, since we know the basic level of Sega PSO2 team skill is not very...high.
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