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  1. #31

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    Someone please explain about the AIS counter in TD.

  2. #32

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    Quote Originally Posted by NoobSpectre View Post
    Someone please explain about the AIS counter in TD.
    I'd assume the UI will tell you how many, AIS, and where they are on the map to give people a better idea of when to get in the suit without hoping for MPA communication with random players.

    Shigure ship 2. Credit to agarwood for the picture!

  3. #33

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    Dang you guys are get the news fast and simplified it. I appreciate your post.
    Ship 10 is where I play, also Fashion is very important le me

  4. #34

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    Quote Originally Posted by Maninbluejumpsuit View Post
    Safoie, and Ramegid craft has me interested.

    Safoie especially can make melee Te combinations a bit more interesting by effectively giving them a gap closing PA.

    Though, no flame s charge, or damage boost would make melee Tes sad.
    From the way it's worded on Bumped, Safoie Type-0 deal more damage if charged. Which might imply the gap closing part stay the same charged or uncharged.

    Ramegid Type-0 remind me of PSP2 Infinity's Safoie. I only played the vanilla EN version, so I wouldn't be able to directly compare that version of Safoie and the upcoming craft. Still, I find it funny both tech are customized at the same time. Back on topic, I hope it last a while, maybe Nagrants duration at worst. Re-watching that part of the video, damage is so-so, unless it's because it was a 3* weapon? No flinch on the mob, so it's just a passive damaging tool. And Sega trolled with Zandion on the subpallette, already fully charged before using Ramegid.
    Ship 2
    ID: Mentalist
    Chareen, FOTE
    Tasia, GUHU/RA, RAHU or SUGU.

  5. #35
    Phantom Flame Pyrei's Avatar
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    Aug 2013
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    Shimmering Sands
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    164

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    wonder will ramegid 0 help fill compound gauge on te?

  6. #36
    PSO2 Trope Curator Altiea's Avatar
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    Mar 2016
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    Quote Originally Posted by Pyrei View Post
    wonder will ramegid 0 help fill compound gauge on te?
    Don't see why it wouldn't.
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  7. #37

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    Rings that weren't shown in trailer

    http://www.g-heaven.net/topics/2016/09/160919a.html

    L / J reversal JA combo
    L / Non-weak Bonus
    R / Healing Guard
    R / J reversal PP gain
    R / Wide Support

  8. #38

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    Quote Originally Posted by Xaelouse View Post
    Confirmed they don't know what they're doing with Jet Boots

    Air reversal and step jump sound good though
    But removing charge for taja is always good! Regardless of how few applications it has!
    Good on gu but even gu doesn't have much use for it. Only 2 pas really making use of it and with the current state of gu you aren#t gonna use them all that much anyway.

    Quote Originally Posted by red1228 View Post
    L/Step Jump: Gain a speed boost if you jump directly after Stepping
    Does Sega want us to go back to step-cancelling for faster movement in quests?
    My thoughts exactly. Ep 2 dashing back in action!

    Quote Originally Posted by Shadowstarkirby View Post
    Having a new avenue to make meseta is nice, but still really not sure why we couldn't sell rings/rare materials in the first place.
    Cause feature creep. Can't have a long running online game if everything is avaialble from the start. You renew interest and keep people playing but introducing new fancy things with flaws, then fix the flaws after a few months so everyone gets hyped and you recycle the same content and you don't have to make an effort to add new content.

    Quote Originally Posted by Altiea View Post
    Slow Dive Roll: Longer animation = more i-frames.
    Is that confirmed? Cause knowing Sega maybe the iframes are the same and it's pointless.

  9. #39

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    Quote Originally Posted by Xaelouse View Post
    Rings that weren't shown in trailer

    http://www.g-heaven.net/topics/2016/09/160919a.html

    L / J reversal JA combo
    L / Non-weak Bonus
    R / Healing Guard
    R / J reversal PP gain
    R / Wide Support
    Healing Guard on non-HU and Wide Support on non-TE? Really SEGA?
    J Reversal JA and Non-weak Bonus seem nice.
    >Heavy Hammer
    >get blow off by an Oodan

  10. #40
    Garbage-chan Kondibon's Avatar
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    Jul 2012
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    In her garbage can.
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    Quote Originally Posted by nguuuquaaa View Post
    Healing Guard on non-HU
    Considering healing guard is like a million times better on fighter and Su anyway I'm ok with this. Though I guess Hu is the only good sub for Fi anyway. :/

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