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    Default 2016/10/5 Balance Changes

    http://pso2.jp/players/update/20161005/11/
    Nothing particularly interesting...

    Hunter:
    - Fury Stance and Guard Stance time limit removed, will now remain active until manually switched/turned off
    - Improved guard cancel timing on Rising Edge
    - Larger AoE and slower fall on Nova Strike
    - Improved JA timing, less PP usage, faster motion on Stun Concide
    - Improved guard cancel timing on Guilty Break
    - Improved JA timing on Ignite Parrying
    - Improved JA and guard cancel timing on Kaiser Rise, adjusted timing of attack damage

    Fighter:
    - Brave Stance and Wise Stance time limit removed, will now remain active until manually switched/turned off
    - Improved speed of Surprise Dunk
    - L/Knuckle Chase now affects Quake Howling when used midair

    Ranger:
    - Improved cancel timing and adds some I-frames to Impact Slider

    Gunner:
    - Improved JA timing and stylish roll cancel timing of Dive Roll Shoot when TMGs
    - Improved stylish roll cancel timing of Dead Approach

    Braver:
    - Average Stance and Weak Stance time limit removed, will now remain active until manually switched/turned off
    - Reduced hit-stop of Katana Gear counter

    Bouncer:
    - Elemental Stance and Break Stance time limit removed, will now remain active until manually switched/turned off

    Summoner:
    - Quickened attack timing of Cery Chaser
    - Quickened attack timing of Cery Fall, and increases period of time enemies are stopped
    - 12-star pets can now be raised to Level 110

    Gunslash:
    - Improved JA timing of Step Attack
    - Improved JA timing and cancel timing of Tri Impact Zero Type
    - Added some I-frames to Thrillerplode
    - Improved speed and reduced hit-stop of Slash Rave
    - Improved cancel timing of Kreuzanschlag

    Recycle Shop:
    - Can now trade in combination of 10/11-star weapons for excubes, etc. (instead of different rarities separately)
    Last edited by Aine; Sep 23, 2016 at 08:29 AM.

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