Page 1 of 42 123411 ... LastLast
Results 1 to 10 of 411
  1. #1

    Default Ultimate Amaduscia Info & Discussion Thread

    Short tidbits until I update the thread with more info (i.e. Gix pot, boss drop pots etc)
    -75/75 Main/Sub class REQUIRED to run this
    -Enemies are weak to Lightning
    -Collection Sheets added for UQ and expire: 1/10/17 (Jan 10th, 2017)
    -UQ will have the 30's gate before starting
    -12* Units ARE Affixable (don't know where it came from that they wouldn't be) along with affixable rings (Max Lv them first on some)

    -Quest is is pretty much a long hallway of random rooms, clear out mobs and get to the bosses, speedness of the runs varies on your mpa of course but average time seems to be about 7-10mins long. You can destroy the turrets AFTER they open if need be (they can be annoying but attacking them closed has a damage reduction.

    -End boss will either be Anga or Gruezoras Drago (UQ Quartz) or Drago Deadlion (as you know, it's random)

    -Currently Block 20 (ironic) and up seem to be the blocks for UQ but as the quest dies down, please try to use the Ultimate Blocks (as of right now Ultimate dedicated block is 34, subject to change via Sega) in the future for ease of running the quest, Ship 02 for whatever seems to be one of the only ones who never gather in the appropriate blocks to run quests (like Rideroid) and it makes it very difficult for others who want to run the content. Course they can also be used to EQ's like Profound Darkness if you desire


    Gix Series
    -A lot of them share a common trait from the Gunner Class skill "High Time", the damage builds up "over time" and will reset via certain conditions. They do not reset to 0% rather akin to Are's Pot. The weapons damage will reset if you switch to another weapon like Orbit.

    When Pot is reset it is reduced to "6%" damage, after reaching each weapons respective time requirements the 20% damage fully kicks in.
    S atk weps: 70s
    R atk weps: 50s
    T atk weps: 60s

    Damage bonus resets to base if a mate item is used. This includes through Automate skills:
    Sword
    Wired Lance
    Partizan
    Twin Daggers
    Double Saber
    Knuckles
    Katana

    Damage bonus resets to base if you take any damage.:
    Gunslash
    Dual Blades
    Assault Rifle
    Launcher
    Twin Machinegun
    Bullet Bow
    Wand
    Jetboots


    Damage bonus resets to base if you use any evade actions:

    Rod
    Talis

    Boss themed weapons all have the same Pot's:
    6% damage increase, 20% damage and knockback reduction (clarification needed)

    Wired Lances
    Knuckles
    Jetboots
    Wand
    Last edited by ArcaneTechs; Nov 9, 2016 at 08:42 PM.

  2. #2

    Default

    Feels like months ago that this was just a mere rumor down to where it never goes to the surface. Gonna enjoy this much.

  3. #3

    Default

    I hope they add number of pro™ blocks® along with UQ update.

  4. #4

    Default

    Good idea to start an Ult Amduscia thread earlier.

    I'm mostly excited for the new bosses and mobs. I've always appreciated the effort put into previous Ult Maps in making the enemies different in both design and animation without ever seeming like half-assed reskins.

    EDIT: You may need to edit the title. Its spelled "Amduscia" not "Amaduscia".
    Last edited by loafhero; Oct 18, 2016 at 02:47 AM.

  5. #5

    Default

    Quote Originally Posted by wefwq View Post
    I hope they add number of pro™ blocks® along with UQ update.
    I'd rather they reduce the number of blocks in general and increase the amount of people that can fit in a block. </wishful thinking>

  6. #6

    Default

    Quote Originally Posted by doomdragon83 View Post
    I'd rather they reduce the number of blocks in general and increase the amount of people that can fit in a block. </wishful thinking>
    They'll need bigger pedestal fan for server room, they won't want that.

  7. #7

    Default

    Quote Originally Posted by wefwq View Post
    They'll need bigger pedestal fan for server room, they won't want that.
    its okay , jut few more hamsters

  8. #8
    Rappy Hunter
    Join Date
    Sep 2013
    Location
    College Station, TX
    Posts
    78

    Default

    Quote Originally Posted by Kril View Post
    -Enemies are weak to Lighting
    I'll remember to bring a flashlight.

  9. #9

    Default

    Quote Originally Posted by Kril View Post
    -Enemies are weak to Lighting
    Uh? Light or Lightning?

  10. #10

    Default

    Quote Originally Posted by Madevil View Post
    Uh? Light or Lightning?
    Light-ing. Prepare your Light techs! Shine 'em enemyes!

Similar Threads

  1. Ambitions of Illuminus - Un-Official Discussion Thread
    By Silmarwen in forum PSU General
    Replies: 116
    Last Post: Apr 30, 2007, 03:34 PM
  2. Ambitions Discussion thread
    By DikkyRay in forum Site Related
    Replies: 2
    Last Post: Apr 11, 2007, 06:34 PM
  3. The Phantasy Star Discussion Thread
    By Ryna in forum Phantasy Star Classic General
    Replies: 90
    Last Post: Feb 25, 2007, 11:13 AM
  4. Partner Machine Discussion Thread
    By Rashiid in forum PSU General
    Replies: 23
    Last Post: Feb 5, 2007, 12:45 AM
  5. Replies: 7
    Last Post: Mar 10, 2004, 10:32 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •