I'm disappointed with the LQ; I didn't expect it to THIS easy.
Did you start with 12 people? If you did, you brought this upon yourself
EDIT: Playing it solo right now, codes have more mobs, bosses have more HP, so for now it's better than both riding quest and free explore, still sucks that mobs still die in one hit and the quest never really fights back but still, it's a step forward (after 5 steps back).
But yeah, just like Riding, free explore, this content was NEVER meant for more than three people.
Last edited by Kintama; Jan 11, 2017 at 03:17 AM.
You have to humor me, and explain why this LQ is a step forward and NOT a step back; there were much better designed LQs in the past, some of them relegated to the Recommended Quest Section. The design of this LQ is frankly lazy as fuck; I would argue that the riding quest/free-explore are better designed with the roid.
Ran it five times, will not run again.
Bosses have more HP, sure about that? Shit still dies fast; Anga melts within seconds, literally. I ask myself are these really XH mobs? They're more like SH ones, or is this the result of power creep? And soloing does not make things harder, only more tedious.
Last edited by Evangelion X.XX; Jan 11, 2017 at 04:21 AM.
oh xie weapon exchange and 12* units
Why did people expect difficulty from this LQ. It wasn't even touted as such unlike Odin's
I dunno, i always liked my LQs solo / 2/12 anyway so that i could still hit things by the time my PAs are charged but yeah, never expected any kind of difficult content there.
EDIT: I just played with an MPA and... hqdefault.jpg
Guranz died within 5 seconds 1476036329-1475919579-1466366339-risitas39.png
You tell me when i can start playing Sega 1470908113-risitas.png
Last edited by Kintama; Jan 11, 2017 at 06:06 AM.
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