please another range class...
please another range class...
We're overdue a range/tech hybrid. Let's call it... Explorer. No stances, they're melee and melee hybrids' hat. Needles and tech slicers, with skills to switch each to the other stat, and a skill to allow, say, 50% of multipliers for one intended thing (like fire damage boost or weak hit advance) to apply to things it normally doesn't (fire damage weapons, non-ranged weapons).
Or maybe go way beyond that and have that be its main damage dealing option, 130% damage boost to your subclass's multipliers when used against invalid targets, with nothing else multiplier stacks-wise from the Ex tree. EX/HU fury stance tech damage. TE/EX light needles.
And then maybe just some cumulative defensive bonuses for being on the ground for an amount of time, and some cooldown reduction on kills.
I'm just spitballing of course.
Guys...its obviously the Cooking Class, your weapon is a frying pan or a spatula and you cook foods to either heal people or do dmg to enemies.
Commando
Nintendo Switch: 5668-1176-9106
Co...mposer? Combiner? One-hand weapons incoming? Given how much new stuff they designed just for Summoner, I think it's not impossible.
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