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  1. #81

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    There is still the charge circle, its just much faster and smaller so its pretty hard to see

    Edit:
    http://imgur.com/a/im89B
    (I'm sorry, I have no idea how to attach an image XP)
    Last edited by XykeVayaris; Mar 8, 2017 at 09:04 AM.
    我ら来たれり。ーWe have arrived.ー

  2. #82
    Mercenary Moffen's Avatar
    Join Date
    Oct 2016
    Location
    Himiko Togas basement.
    Posts
    772

    Default

    Btw the rodeo-drive type-0 craft hits like a goddamn truck,but the blast needs to charge up mid PA (The jet on your launcher gets bigger and starts whistling)
    I dunked a dragonkin on the head with it for about 140k
    Spoiler!

  3. #83

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    and only go straight, hard to bank left/right...

  4. #84

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    I'm finding sakura type-0 alot more fun than I expected, and it goes so well with gekka.

    https://www.youtube.com/watch?v=Mt8DZVejkN0
    PSO2 EN (Ship 1): Johana
    PSO2 JP (Ship 2): Johana, Ezodagrom, Luppi, Lana, Yukari, Blune, Elysia, Elena
    PSU EN/JP: Johana, Blune, Ezodagrom, Luppi/Johana, Lana

    Youtube: https://www.youtube.com/c/ezodagrom
    Steam: http://steamcommunity.com/id/ezodagrom

  5. #85

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    ^That's nice, I'll give it a try myself later when I craft Sakura.

    Edit:

    I tried it... and I like it a lot; it goes very well with Br's speedy playstyle.

    Also, it goes well with Tsukimi, Gekka, & Sakura-0 loops, and goes well with the first slash of Guren.
    Last edited by Evangelion X.XX; Mar 8, 2017 at 03:43 PM.

  6. #86

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    My sakura 0 is bugged for some reason.

    Game says it's crafted. Even costs me 28pp. The total damage is lowered as if it was crafted. The behavior of the PA itself reverted. The hell SEGA?

    edit: un-customized it. re-customized it. Took it off of the weapon pallet. Put it back on. Still not working. SEGA quality..
    Last edited by Maninbluejumpsuit; Mar 8, 2017 at 02:17 PM.

    Shigure ship 2. Credit to agarwood for the picture!

  7. #87

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    Raging Waltz-0 is pretty amazing, no longer using Symphonic Drive now that I can gap close and reach any target with nearly a 1/5th the PP cost of Symphonic. It doesn't hit nearly as hard as Symphonic, but it's much faster, cheaper, and makes a JA window as soon as you hit your target so you can jump straight into your juicier PAs like Wild Rhapsody, Quick March, and Orchestra.
    Spoiler!


    [Ship 02]
    ID: Shadowstarkirby
    Character: Dial
    Classes: Hr, Fi/Hu, Hu/Fi, Br/Hu, Bo/Hu, Ra/Hu, Gu/Hu, Te/Fi, Su/Fi, Fo/Te

  8. #88

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    Quote Originally Posted by Shadowstarkirby View Post
    Raging Waltz-0 is pretty amazing, no longer using Symphonic Drive now that I can gap close and reach any target with nearly a 1/5th the PP cost of Symphonic. It doesn't hit nearly as hard as Symphonic, but it's much faster, cheaper, and makes a JA window as soon as you hit your target so you can jump straight into your juicier PAs like Wild Rhapsody, Quick March, and Orchestra.
    That is pretty amazing, how it costs less pp and how you can jump right into Wild Rapsody-0 →Orchestra loop.

  9. #89

    Default

    Welp, looks like Nabarta type-0 now renders Tech C Parry ring partially obsolete, and might just be the standard "guard" tech for Te
    The i-frames feel exactly like melee perfect guard, and can be activated at an instant, very low PP cost too (when not held and only used for an instant of course)


    No All-Guard function though, but still, quite an amazing custom tech craft imo
    Last edited by AnikaSteinberg; Mar 9, 2017 at 06:27 AM.

  10. #90

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    Quote Originally Posted by AnikaSteinberg View Post
    Welp, looks like Nabarta type-0 now renders Tech C Parry ring partially obsolete
    I wouldn't even go that far.

    Quote Originally Posted by AnikaSteinberg View Post
    and might just be the standard "guard" tech for Te
    Well... yeah.

    Shigure ship 2. Credit to agarwood for the picture!

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