Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 37
  1. #11

    Default

    Quote Originally Posted by Altiea View Post
    So... This?

    Wow, its like Rising Edge, Nova Strike and Twister Fall had an awesome three-way and one of them gave birth to this.

  2. #12
    Mercenary Moffen's Avatar
    Join Date
    Oct 2016
    Location
    Himiko Togas basement.
    Posts
    772

    Default

    GS PA which is basically Dragon Exs lance spike.
    You jump,plunge GS into the floor,shoot,and a giant explosive pillar rises under the target with decent AoE but end attract tier ticks.
    Spoiler!

  3. #13

    Default

    Combination PAs that require two or more players to pull off



    Just to be clear I'm looking to see multiple abilities when used in combination cause additional effects, of course abilities simply stack on top of each other right now. Some of those may not work, but I'd like to see it happen.

  4. #14

    Default

    Quote Originally Posted by PrinceBrightstar View Post
    Combination PAs that require two or more players to pull off.
    I propose a Katana Braver only one where bravers hold it like they would a PB, it has them hold their sword kazan charge style then when a timer expires, all bravers participating get KC auto-proc and start to fly around spamming gurren until they all hit max KCF, before finally all ending with it at the same time. No matter what damage gets dealt the enemy targeted by the person who initiates will split in half and die while saying "N-no this cannot be!!". Will also display a DMC style combo rating based on how many guren ticks were connected.

  5. #15

    Default

    Gunslash - stab forward and empty a clip into the target.

    Jet Boots - short series of 4 lightning kicks, press Shift to finish with a shot of Jet Boots exhaust, like Rage Dance.

    Bullet Bow - charge and shoot out an arc-shaped spray like a wider Diffuse Shot

    Wired Lance - spin the blades in front of you like a pair of yoyos.

  6. #16
    Random "Nice" Swordsman Calsetes's Avatar
    Join Date
    Mar 2007
    Location
    Where I live?
    Posts
    1,296

    Default

    Wired Lance: Execute

    Wraps one of the lances around the target's neck before performing a sawing motion to attempt to sever their head. I'm thinking mainly of a move I saw used on some of the larger monsters in Castlevania: Lords of Shadow.


    Spears: Double-Trip

    Does that classic move you see in various martial arts films, where the protagonist grabs something like a broom handle when fighting multiple opponents and just trips the two guys on either side of him, first the one on the right, then the one on the left, by hooking their legs and sweeping before doing the same with the butt of the spear. Knocks down enemies. One target to front and back.


    Assault Rifle: Photonic Blast

    Move similar to the one you get in the mechs - a giant laser beam in front of you that lasts for the duration. Locks user in place. Similar duration to Flame Bullet for Launchers. Target can turn, but not move.


    Launcher: Jump Shot

    Launches target into the air by firing a blast directly below them. When used on the ground, launches you into the air one jump's height. When used in the air, fires a shell directly down onto the ground (or the target below the user) and launches you into the air the same height as a double-jump.



    For all I know some of these might be in the game already. Don't think I have all the PAs for all the weapons.
    Stupid, stupid rat creatures!

  7. #17

    Default

    Quote Originally Posted by PrinceBrightstar View Post
    Combination PAs that require two or more players to pull off



    Just to be clear I'm looking to see multiple abilities when used in combination cause additional effects, of course abilities simply stack on top of each other right now. Some of those may not work, but I'd like to see it happen.
    I have yet to beat falz on my emulator :/

    I probably just suck.

    Shigure ship 2. Credit to agarwood for the picture!

  8. #18

    Default

    Quote Originally Posted by PrinceBrightstar View Post
    Combination PAs that require two or more players to pull off
    Oh, so like the Chrono Trigger games.

  9. #19
    Queen of Rappies Crystal_Shard's Avatar
    Join Date
    Oct 2003
    Location
    Submerged in Rappy feathers
    Posts
    2,094

    Default

    Quote Originally Posted by loafhero View Post
    Oh, so like the Chrono Trigger games.
    It's the reverse, since Phantasy Star IV came before Chrono Trigger though.

    I'd like to see a Fire/Light and Ice/Dark Compound Tech. Makes more sense from a elemental matching perspective.

    For new PAs, I'd like to see a bossing PA for Wand someday. Maybe a Vinto-esque "Elemental Smash" that exhausts the Wand Gear meter in exchange for a massive burst of damage? With different elements having slightly different effects.


  10. #20

    Default

    I can't think of anything new for katana PAs without it being a possibly overused trope.

    Shigure ship 2. Credit to agarwood for the picture!

Similar Threads

  1. Replies: 97
    Last Post: Dec 29, 2007, 12:34 AM
  2. Just for fun: kill everyone
    By firefox0014 in forum Fresh Kills Landfill
    Replies: 56
    Last Post: Mar 23, 2006, 04:38 PM
  3. just for fun..
    By Dhylec in forum Fan Works
    Replies: 6
    Last Post: Nov 30, 2003, 04:06 PM
  4. FanArt: Just for fun !
    By Batou in forum Fan Works
    Replies: 13
    Last Post: Sep 27, 2003, 12:40 AM
  5. Just for fun!!!
    By Nie in forum Off-topic
    Replies: 17
    Last Post: Jul 26, 2003, 08:00 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •