Ok, so the weapon switch looks to be tied to both the PA and the duration of the button being pressed, so you don't have to automatically switch weapons when using the PA as long as you don't hold down the button. That works.
Ok, so the weapon switch looks to be tied to both the PA and the duration of the button being pressed, so you don't have to automatically switch weapons when using the PA as long as you don't hold down the button. That works.
, double jump, ignition parry style PA, katana combat, photon blade style weapon action proyectiles, first attack when unsheating a JA, tech casting its like if sega has picken all the things i like of other classes and i wished for and put it on a single one XP the only thing that could make it better now is if they finally allows us to use more than one weapon camo at the time
Last edited by Batty; Jun 17, 2017 at 05:35 PM.
I was thinking that. I'm still hung up over those moments where the demo characters went from standing idle with what is obviously a sword on their back to doing actions with TMGs/talis without a pallet switch sound effect, or weapon switch particle effect, implying they were equipped with those weapons already while idle, but it just takes the form of a sword when sheathed.
Last edited by Maninbluejumpsuit; Jun 17, 2017 at 08:34 PM.
Shigure ship 2. Credit to agarwood for the picture!
well, dunno if theyll be compound tech lv, but they certainly pack quite a punch; in the video we see him use the sword finisher un blu ringhada wich hit him for aproximately 250k divided in 5 hits, he uses the tmg finisher on quartz dragon wich made a single very powerfull 490k hit, and the used the talis finisher on zeshrayda and im not sure if he managed to land all hits but the finisher was doing a lot of 30k hits at kestrel rampage speed before zehsy died
however he have to consider a couple of things; sega doesnt usually wear optimal gear on their characters to avoid showing their full potential (the summoner reveal video was doing barely a fraction of the dmg they´re able to do) and he was lv 75, considering hero cannot have sub class that means each lv must come with quite a big amount of stats so we can asume that those finishers can do atleast 50% more damage than what they showed
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