July 30th 2017 graphic of most played classes: 95% hero, 1%force, 1%ranger, 1%hunter, 1%bouncer, 1% gunner
July 30th 2017 graphic of most played classes: 95% hero, 1%force, 1%ranger, 1%hunter, 1%bouncer, 1% gunner
That assumes 95% of the playerbase bothered to level one S, R and T class to 75
Still, not too happy that they decided to kill Gu as a burst damage sub yet keep the much more popular Hu sub untouched. Standardize the class skills so that other options are as attractive as Massive + Automate + Flash Guard and 76% damage
And I still want a no-BS 20PP Jet Boots PA
Last edited by Selphea; Jun 14, 2017 at 11:03 AM.
I dont think many people will have
-S/R/T atk classes at 75
-Upgraded and ready to use 13*/14* Sword/Tmg/Talis
-the will to move away from automate/iron will
-Good multi-stat units
-a /possible/ dex mag
i doubt it'll be as popular as everyone things and will just feel like any old class eventually.
though I am maining the hell out of it lmao
Spoiler!
[QUOTE=Moffen;3423833 though I am maining the hell out of it lmao[/QUOTE]
You and the 95% of the other players, lol
No Braver? Not buying it! :P
SHING SHING SHING SHING SHING
Anyways I hope the Zandion buff is nice and big because that's a really cool compound. Shame the elements don't line up with many bosses but I'd like to use it more.
Bit wary about the respeccing of FO/TE trees to allow multiple elements in the one tree... Mastery 2 is now 5 levels instead of 10. Might not be enough for me personally to cram 2 elements into a FO tree, but I'll at least muck around with the skill simulator - but I hope that the power at level 5 is at least the same as it was at lv10...
any information, if HERO can't do old EQ?
cause of required sub?
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