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  1. #1

    Default 12* unit combinations

    Using 11* unit sets with 12* fillers seem to generally preferable, but for the sake of having a discussion, what would you personally say would make the best combinations of 12* units?

    Its something I've been wondering about for awhile now that we have more of a variety of sets and standalones to mix and match. Especially when it comes to newer players who may come across some while working on getting decent 2 piece sets.
    Zeta Guranz is the bane of my existence.

  2. #2

    Default

    EDIT: Okay, let's expand this post to have a full tier list or something, shall we?

    Top tier (for 12*s at least) - best 12* the game has to offer right now
    Qliph
    The ep1-4 clear one (good luck getting it though)

    Very good tier - also good
    Izane

    Also good tier - also good but consider an upgrade if one is available
    Zeinesis
    Union
    Astral

    Weird niche use tier - for very specific combinations only
    Whittil (a lot of PP, nothing else)
    Shine Red (80 atk but nothing else)

    Not very good but easy to get tier - get if you need a set of 12*s to get to expert blocks, replace with something better as soon as available
    Ray (upgrade to Union!)
    Shine Blue
    Both arm units from Itsuki and Rina
    Whatever the weapon badge rear + leg are called

    Just bad in general tier - not worth it, use only if nothing better is available
    Gruzo rear
    Deadleon arm
    Gix arm
    Necky cup units (Heavenly Ring, leg Nyau)
    Last edited by TehCubey; Jul 21, 2017 at 02:17 PM.

  3. #3

    Default

    First, I'll state it now so that it's clear, Austere Rear + Arm is the best set there is. No 12* units combination can reach their strength so far.
    But the topic is on 12* units...

    The strength of each combination depends on what you want to focus on.

    If you want only HP, the full Izane set is the best there is.
    If you want mostly PP, Qliphad set does the job.

    If you want a good mix, the Union set is balanced.

    However, on the rear units selection, there are 2 contenders that might take the spot for each.
    Rear/Weila Board which has the best stats for a 12* unit as well as great resists, attack power, HP annd PP. It's truly the best there is.
    Rear/Shine Blue which gives +150HP like Izane but also +5PP, killing Zeinesis unit completely.

    The Arm and Leg units have no such choice (yet) so there's nothing weird to say here.

    There are 2 new unit sets coming in august so all of this might change.
    Arada - PSO2: Ship 10 - Techer - Team master of Odyssey

  4. #4

    Default

    Quote Originally Posted by Arada View Post
    Rear/Shine Blue which gives +150HP like Izane but also +5PP, killing Zeinesis unit completely.
    +5 PP yes, but also no attack, and inferior defenses (compared to Izane). I just don't find any use for it because if you want a HP/tanky unit, Izane is better. That's assuming you find an Izane but well, even bad units are acceptable if you have nothing better to use.

    Also like you said, August will bring us new units and supposedly they are really powerful. It's possible all current units will be made obsolete by the Buster Quest ones, just like Saiki BTFO'd everything else for a long time when it first appeared.

  5. #5

    Default

    qhilipad/qhilipad/zeinesis (if you are lucky enough to get all 3 pieces) is the closest combination i been able to find to the austere/union combo; same atk, but 50 hp and 9 pp less than the austere/union combo, so it comes down to personal choice if youre ok with that amount less in exchange for being able to wear 4 skill rings
    http://www.pso-world.com/forums/signaturepics/sigpic76748_3.gif

  6. #6

    Default

    The new units from Buster quest soon is rumored to have 50 all atk, 150hp and 15pp but apparently low defense stats (even lower than Whitill)?



    Then again, we wont know if that defense stat is at +0 or +10 till it's released (unless datamined stuff always come at +0, which will make that unit set the best one)
    (Kazuki, RA or BR/HU, Human♂) (Yusei, FO/TE or FI, Newman♂)(Zane, TE or BR/HU, Deuman♂)
    Ship: 2-Ur

  7. #7

    Default

    Unit stats are provided ungrinded. This makes the set look like a clear improvement over everything else in the game - a drastic improvement to that, so I wonder if the stats are real or just wishful thinking.

    If it's true though, then we'll finally have an incentive to move away from austeres.

  8. #8

    Default

    Quote Originally Posted by KazukiQZ View Post
    The new units from Buster quest soon is rumored to have 50 all atk, 150hp and 15pp but apparently low defense stats (even lower than Whitill)?

    Spoiler!


    Then again, we wont know if that defense stat is at +0 or +10 till it's released (unless datamined stuff always come at +0, which will make that unit set the best one)
    372/361 Def/piece. 150 all Atk, 350HP, 45PP, 8 S/R/T Res + some element resist for all 3.

    This is either as rare as 14star weapons or it's fake/trap.

  9. #9

    Default

    Quote Originally Posted by ralf542 View Post
    372/361 Def/piece. 150 all Atk, 350HP, 45PP, 8 S/R/T Res + some element resist for all 3.

    This is either as rare as 14star weapons or it's fake/trap.
    My guess is that they are a reward for clearing Buster Quests. Either they are drops, or they are purchased with some currency awarded by Buster Quests (similar to Challenge Miles or Battle Coins).
    "Well, the important thing is, you were mad online about a fictional universe." - Mangini In A Bottle - io9

  10. #10

    Default

    It's better be true, since saiki units still on +- same level, and when make a major improvement if not on new episode release.

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