ID: MPBLPure (Ship 2er)
Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]
im kinda of late to the hero train so started playing bq as fo/te which i have good gear/trees for
usually i "feel" like i can do decently and soften/pick off of lots of strays with rafoie, foie/gifoie if they get close and ilfoie/fomel when i can get a group in there. also brilliant grants lets me contribute to golem kills from afar and gigrants0 decent on sorcerer/skelly groups
however if i dont have pp convert ready by the time attack phase starts i dont really get to hit the castle
my question is: is it ok to bring fo/te or te/fo to buster quests? or am i just dragging everyone else down by not playing hero?
but i mean i dont want to be useless, just trying to figure out how i can contribute most as a caster, maybe te/fo with buffs...
also i havent tried advance grade yet, thought maybe it would matter more there
I'd take a Force who knows what they're doing and has decent equipment/affixes over a trash-tier Hero, any day.
Know whats sadder I tried doing BQs as a FI/HU guess where most of my contributions came from? Using my 13* Bow that has Million Storm on it as a Natural PA. I would just activate Limit Break and spam Million Storm which was more useful than trying to hit stuff with Knuckles, Double Sabers, or Twin Daggers.
What I'm trying to say is the only way you are useless in these is if you are melee with no ranged ability it makes you downright worthless for any enemies besides ones already at a tower or aggro'd to you.
Nothing matters, I'll let my MPA to a crushing defeat! By doin' nuthin'!
Name: シナンジュ
Ship: 2
Main Class: HERO
"IT'S OVER, PSO2. I HAVE THE HIGH GROUND!" -MHW to PSO2
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