While I agree that FO as a subclass is hardly workable, I don't think that would be the solution. If anything it would make FO obsolete, especially now we get several elements per skill tree. TE would just be as strong as FO, but with supports. It would also kill wand whacking even harder, which is bad, since SEGA specifically buffed wand melee skills to TE to prevent the class from becoming a pseudo FO.
TE issues have merely been higlighted by the patch, and they were always there to begin with (lack of bossing options, being over reliant on their subclasses, redundant and one-dimensional supports). And I'd rather have those issues fixed on the TE side, since subclasses, be it FO, BR,HU or FI shouldn't be providing things that TE itself is lacking.
Connect With Us