Yup, according to their Q1 report, PSO2 is their highest performing digital game, and they said they plan to support PSO2 as one of their efforts to "maintain profits through long-term operation of existing titles" as part of their roadmap to 2020.
Last edited by Anduril; Sep 5, 2017 at 03:16 PM.
While I agree with the others that it's not very likely to happen, I gotta say I share the same opinion. The content trickle leads to the power creep we've been seeing and, because there's no end-point, it's really quite difficult to maintain more than one character at a really good level.
Maybe this'll be an unpopular opinion too but I'd really like Sega to put Sonic Team back together and tell them to work the same magic they worked on the original PSO. That game's properly dated now, but boy was it good for it's time.
Given how well this game's gone, though, I reckon PSO3 (in whatever form) is inevitable, and probably with a much smaller waiting time than we had between PSO1 and PSO2. Of course, we'll have to see if it's gonna be an everywhere game, or another Japan only deal.
This is how I read the report. In Slide 15, comparing Q1 '17 to Q1 '18:
Q1 '17 MAU = 4.6 million. On the other hand, Q1 '18 MAU = 3.4 million. That means somewhere down the line, they lost 1.2 million active users compared to the same period in the previous year.
ARPMAU went from USD20 to USD25. Sounds good by itself, looks like each user is spending USD5 more per month. But they lost 1.2 million users, and usually the most hardcore players tend to spend more so the average would naturally increase. We also got quite a few monetization pushes compared to last year like mat storage, SG scratch, 30 scratch bonuses etc.
Share of top 3 titles dropped from 68% to 59%. The pie is already smaller when you multiply MAU by ARPMAU, yet PSO2's in the top 3 and the top 3 shrank relatively faster. So that's more proof.
Now, I don't deny that PSO2 performed strongly. Considering it's a 5 year old game, managing to hold its ground against strong competition like Dragon's Dogma Online, Monster Hunter Online and the Korean grinders is already really good. As long as they have a plan for the future, a slow, steady decline is nothing to worry about.
That said, I'm 100% convinced PSO2 is in decline. Again, nothing wrong as long as it ages gracefully and they have a plan for the future. I will stay as long as they make it worth staying, part of which entails fixing the totally shot up balance they have right now. I will also likely move on to the next PSO or PSU. Circle of life and all.
Last edited by Selphea; Sep 6, 2017 at 08:42 AM.
You need good D...!? Well so do I!
PSO 2 + D.D.R.♪, Playable Instruments, AND karaoke! Think of the Competitive Anime Conventions!Dreamcast was art, and like art it was not appreciated until it was DEAD
I like teh magics in my melee. Not teh melee in ma magics (^_0),
Lostinseganet: Self proclaimed Melee FOrce!
Do you have ANY bug in PSO2? Are you creating yet another thread about how you can't take screenshots, your game crashes, or textures are missing AGAIN? Do you NOT search the forum before asking? Then the L.A.W. FIX is for YOU!
It's EASY! Just go: Tweaker -> [!] button -> Other tasks -> Enable Large Address Aware, and you're DONE! Just remember to do it EVERY UPDATE!
Literally what it is.
If their new report system gets abused, I wonder what will happen. If net uyoku types wind up getting a bunch of us foreigners banned, will that be a relatively large statistic?Q1 '17 MAU = 4.6 million. On the other hand, Q1 '18 MAU = 3.4 million. That means somewhere down the line, they lost 1.2 million active users compared to the same period in the previous year.
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