Stances unchained!
Faster actives!
DEX MAGs have a purpose!
Techer gets another buff!
Cruel Throw is slightly less garbage?
Stances unchained!
Faster actives!
DEX MAGs have a purpose!
Techer gets another buff!
Cruel Throw is slightly less garbage?
Last edited by Altiea; Oct 24, 2017 at 10:20 AM.
ID: MPBLPure (Ship 2er)
Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]
Woooo! Now to use all my Excubes to lower my 110 R-ATK, 90 DEX down to be able to take full advantage of Braver mag.
My dex mag can finally have a real full-time job.
http://www.bumped.org/psublog/oct-25...lance-changes/
changes!
sources!
information!
Pizza
I could reeeeaally go for some pizza right now...
cruel throw might wind up being a staple PA for swords now that it actually works (and is apparently getting a 1.35x power boost)
the elemental weak hit thing really only helps it as a subclass, like compound techs for fo/te I suppose. that and I guess makes wand element change slightly less required but still super required for having only one wand (or a few wands that do different things) force and techer both need some serious skill tree reworks. force needs to have all 6 elemental masteries and perhaps some other adjustments so force can be a class that specializes in few elements and can ignore exploiting elemental weaknesses, techs would need to be re-adjusted so fire+dark+light isn't bar-none the best thing to build for such an idea, allowing techer's casting ability to focus on exploiting elemental weaknesses without having to specialize in any single one.
like maybe have force get a main-class skill that causes them to ignore elemental resistances and weaknesses altogether, and it gives minor power boost. then have techer get an main-class-only elemental weak hit Plus that does something a little extra on top of damage.
just sorta throwing ideas at the wall here myself
Last edited by Zorak000; Oct 24, 2017 at 02:43 PM.
Cruel throw? SO PAs are being rework again too?
Last edited by ZerotakerZX; Oct 24, 2017 at 03:18 PM.
Is it the part2 of the balance update they talked about? The one which would have been based on player's feedback after the one of 9/27? or the part1 of balance update has been splitted in 2 parts and the real part2 will come in few months (since part 1 was supposed to be out on 10/25 instead of 9/27)? I mean, it feels pretty quick to get new balance update that was supposed to be based on player's feedback, so i'm not sure if it's still Part 1 or the Part2.........
Last edited by Cyber Meteor; Oct 24, 2017 at 03:35 PM.
Also, uploading some PSO2 musics on Youtube when i got enough time to do it, i might have what you're looking for : https://www.youtube.com/channel/UCHr...C9cNXO0AjuItAA
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