TE/SU only beats TE/BR in weak stance wand mobbing, and it has been the weak point of TE/BR for a good while. TE/SU definitely has worse tech nuking (1.59 + ATK vs 1.63 for Braver sounds good on paper but point assist is unreliable for tech bossing in many scenarios and you effectively lose damage every time you rely on support fire. Additionally, point assist can't really be used in any mobbing scenario, be it techs or wand whacks, sooo drop that down to 1.38 quite a few times).
TE/BR these days only fit the raid boss niche since you absolutely need weak point wand whacking to edge out the other combos. and for mobbing + bossing scenarios like UQ, I'd much prefer working TE/FI since it has better mults overall compared to TE/SU. However, I do agree TE/SU will be really looking good just because the sheer utility it gives will finally be backed out by decent mults.
EDIT : Am I the only one that agrees with what Kondibon said ? Well I do think Air reversal, while being a very useful ring overall, is also somewhat overrated : big attacks that knock you away high up and give you enough time to react and then make use of air reversal are few and far between. Most attacks will send you fly for a little bit in which case you'll either recover while already near the ground, or use the normal just reversal. Additionally, some content in the game will make Air Reversal completely useless (most mobbing fests like yamato or BQ don't exactly knock you away that often ).
So yeah nice utility but I don't think that utility is enough in itself to make a *12 set compulsory, The ring that matters for *12 unit setups are the rings you can't do away with at any given time (best example is GU with TMG up, Front S-Roll and High Time keep, or at least the re-worked version of it)
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