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  1. #1
    PSO2 Trope Curator Altiea's Avatar
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    Default Balance Patch 4: Live Free or Balance Hard

    Techniques
    -- Rafoie Charge Speed UP
    -- Ilfoie Power/Charge Range UP
    -- Safoie 0 Distance/Speed UP, Cancel Timing Added
    -- Rabarta Range UP
    -- Gizan Range UP
    -- Ilzonde Distance/Speed UP, Cancel Timing Added
    -- Grants Charge Speed UP
    -- Ilgrants Charge Speed UP
    -- Nagrants Power UP
    -- Namegid Power UP
    -- Samegid Charge Speed UP
    -- Ilmegid Power UP
    -- Compound Techs: Recast Time Separated

    Pets
    -- Pet Melee Normals: Range UP
    -- Wanda/Jinga Slicer Power UP, PP Cost DOWN
    -- Wanda/Jinga Shock Power UP
    -- Wanda/Jinga Break Power UP
    -- Wanda/Jinga Pulsar: Movement Distance now relative to distance from target
    -- Cery/Popple Normal Attack Speed/Homing/Range UP
    -- Cery/Popple Fall Power UP
    -- Cery/Popple Curse Power UP
    -- Torim/Aero Spiral: Now moves towards target
    -- Viola Change:
    --- Viola Slicer Power UP
    --- Viola Stomp Power UP, Now moves towards target
    -- Viola Assault Power UP
    -- Maron Strike: Charge Stage 2/3 Range UP
    -- Melon Break Power UP
    -- Melon Strike Power UP
    -- Redran Normal Attack Power/Homing/Range UP
    -- Redran Mine Speed UP
    -- Redran Gravity Speed UP
    -- Rappy Melody Power UP
    -- Rappy Cannon Power UP
    -- Rappy Sonic: Now moves towards target

    Misc.
    -- Mirage Escape: Jump Cancel enabled, Compatible with L/Step Jump
    -- L/Katana Gear Guard R: Gear Reduction Speed will not increase while Ring is equipped, Gear Gain UP
    -- Air Pocket Swing PP Cost DOWN
    -- Adapt Spin Movement Range UP
    -- Grim Barrage Distance/Turning UP, PP Cost DOWN
    -- Techer: Standing still for a brief period of time accelerates PP regen while standing still (presumably same activation as Standing Snipe)
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

  2. #2

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    forgot all about this, keep buffing my main Class Sega, you do it every game

  3. #3

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    ...wait, Air Pocket Swing had PP cost problems in the first place?

  4. #4

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    I wonder when sega will realize that's not old class which need buff but Hero to be nerfed. Oh well it keep them busy instead of working on interesting content because "engine limitations". /salt mode OFF

    Edit: They should not allow Hr class to participate to old eqs but ep5 and up in fact because they are definetely not made to sustain an Hero mpa in addition to killing fun of those who want to play old class (me at least).
    Last edited by Masu; Feb 18, 2018 at 06:45 PM.

  5. #5

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    I'll care when the content that justifies these buffs gets revealed.

  6. #6

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    Of course, the answer to everything is to add more power

    Well whatever makes the stale content go by faster.

  7. #7
    Sega Stockholm Syndrome GHNeko's Avatar
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    Default

    Quote Originally Posted by Masu View Post
    I wonder when sega will realize that's not old class which need buff but Hero to be nerfed. Oh well it keep them busy instead of working on interesting content because "engine limitations". /salt mode OFF

    Edit: They should not allow Hr class to participate to old eqs but ep5 and up in fact because they are definetely not made to sustain an Hero mpa in addition to killing fun of those who want to play old class (me at least).
    Hero doesn't need to be nerfed.

    Older classes need to be buffed, and enemy difficulty needs to be buffed.



  8. #8

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    Quote Originally Posted by GHNeko View Post
    Hero doesn't need to be nerfed.

    Older classes need to be buffed, and enemy difficulty needs to be buffed.
    Hero needs one single nerf, Sword Action.
    Spoiler!

  9. #9

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    Quote Originally Posted by GHNeko View Post
    Hero doesn't need to be nerfed.

    Older classes need to be buffed, and enemy difficulty needs to be buffed.
    That's one side of the equation but there's only so much you can make hitboxes move around before things get ridiculous. Yes you can buff gap closers but there's also projectile flight speed, close range PAs that have windup, movement speed while charging...

    Hero does need to be nerfed because it was built for an entirely different game where everything is responsive. But the problem is when everything is responsive the feeling of weight and windup is just gone. You can band-aid old classes but the more you do, the more they end up feeling like the same class as Hero.

  10. #10
    PSO2 Trope Curator Altiea's Avatar
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    Default

    Meanwhile...

    Pet buffs, yay!

    Techer gets a buff specifically targeted towards running TE/RA, for some reason. SEGA is pushing full support, perhaps?
    ID: MPBLPure (Ship 2er)
    Akane Tekuro -- Proud Boots main; above average main character. Exploring Omega. Lead Chip: Matoi [S Halloween]
    Rei Sawatori - Hero. Taking a breather. Lead Chip: Darker Busters [Anniversary]
    クロナアルティア (Altiea) -- A Fighter jaded by trauma. Hanging out with the Darker Busters. Lead Chip: Celebrate Heroines [Anniversary]

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