There are two sides to any coin though, Complaining and hoping for some issues to be fixed is perfectly normal, but it also comes with acknowledging all the progress and fixes any game makes. We rarely ever even hear people be happy about them reviving old content through campaigns (yeah it's simple but it was a key complaint from players that was heard) varying quest format and being overall very creative with the assets of the game while still adding new things, renewing most of those 3 year old seasonals (with varying success I'll grant that) taking constant feedback from players, gradually improving QoL, making a lot of things more accessible to freemium players to allow them to enjoy more of the game.
To which most people would answer "but that much is obvious huh", except it's something they still did, instead of considering PSO2 has lived long enough and scrap it for other projects. But instead, they've changed the approach they had for literal years for something better, which yeah, is merely catching up with the times but it's something that has been done regardless.
EDIT : that Buster Quest looks rad as hell, I'm pretty sure I'll be enjoying that
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