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  1. #21
    Hardcore Casual Dark Mits's Avatar
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    It is something new and unique, so we have to give props to Sega for it. I'd like to see more escort missions in the future.
    The 2nd phase with the Loser Form... not my favourite part of the fight. Then again I am not a fan of AIS phase in Yamato either.
    The music was... odd. Not menacing and fitting for a boss that is basically an agent of destruction and ruin. The fact that it was escalating during the escort part was however a very nice touch.
    The final phase was also quite a pleasant surprise, instead of abruplty getting our rewards while defeating the boss mid-air. It didn't leave a "wow" sensation, but that's maybe because we've been spoiled already with the way previous boss end-phases have been played out.

  2. #22

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    Done it some more - still easy, still fun.

    Might get samey with repetition, even dragon did after all. We'll see when we get there. For now I appreciate them doing something different.

  3. #23

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    Missed the first three because I was asleep (time zone woes), but I finally caught one, and I enjoyed it, though I can imagine that with a bad pug, the first part can probably be really hard. I liked the boss phase, though having the auto-respawn did make that part feel kinda easy and almost inconsequential with the hour long time limit (and this is coming from someone who isn't always up on the highest dps strats and builds). Also, I loved the ending cutscene; it felt so campy and awesome. Overall, I did enjoy it.

  4. #24

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    It was alright, I suck at Loser flying so that was a struggle though.

    "It looks cool this way, let's stop."

  5. #25

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    Quote Originally Posted by Sayara View Post
    It was alright, I suck at Loser flying so that was a struggle though.
    im struggling with the counter healing dodges since for w/e reason you know you countered it but you still get dmg'd so I either have to spam the dodge or do it sorta early to get it

  6. #26

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    Is there an indicator that you dodged correctly besides the HP thing? Because sometimes he laughs when i dodge and it makes me think i did it right...

    "It looks cool this way, let's stop."

  7. #27

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    Quote Originally Posted by Sayara View Post
    Is there an indicator that you dodged correctly besides the HP thing? Because sometimes he laughs when i dodge and it makes me think i did it right...
    far as i know i dont think so, you laugh almost every time you dodge. basically only time i know i did it right is if i healed otherwise take the hit and die

  8. #28

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    Quote Originally Posted by Anduril View Post
    I liked the boss phase, though having the auto-respawn did make that part feel kinda easy and almost inconsequential with the hour long time limit
    ัyeah it make her big ass beam blender feel nothing.just let it hit from begin for a fast respawn unlike yamato nuke phase it still reward if we can prevent it :/
    Last edited by oratank; Jul 26, 2018 at 12:19 AM.

  9. #29

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    Haven't had a chance to play it yet, but it looks like something different from the norm which is a good thing.

    A friend did describe it to me as Yamato 2.0 only slower, though, which I gotta say doesn't bode well... But I'm keen to give it a crack.

  10. #30

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    Quote Originally Posted by Hysteria1987 View Post
    Haven't had a chance to play it yet, but it looks like something different from the norm which is a good thing.

    A friend did describe it to me as Yamato 2.0 only slower, though, which I gotta say doesn't bode well... But I'm keen to give it a crack.
    average pug times are 15-20mins+ as a fyi

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