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  1. #61

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    Quote Originally Posted by FantasyHeaven View Post
    What are you even talking about? Neither of those games get any content at all. MHW gets nothing and it's not even in the same category so comparing it is stupid. Capcom is more likely to just release a MHW Ultimate edition instead with 5 new monsters and a map and sell it at full price. FF14 gets a worthwhile patch something like twice a year while being international, multiple expansions you have to buy, subscription based and having a shop at the same time.
    Ultimate Versions (or G versions as they're known in japan) of Monster Hunter games usually come with G-Rank difficulty. which expand the endgame very much by adding new Weapon/Armor upgrades, tougher Monster AI and hunting conditions as well as new monsters, which aren't just 5 new monsters. The difference between Monster Hunter Tri and Tri Ultimate was 50 monsters, 11 new and 39 Subspecies. There is also a posibility of new Weapons & Areas being added (Tri Ultimate for example had 4 new weapons). FF14 as well is giving a lot of content in between the expansions. Storylines between the expansions are as long as the storylines that are being released with the expansion and the game regularly adds new Raid content, and other stuff like player housing or other side activities.

    All in all you're extremely downplaying the amount of content that's being added to these two games.

    Quote Originally Posted by FantasyHeaven View Post
    In short, that is what most people have already done. This kind of mentality is what killed the game.
    The game is not dead tho?

  2. #62

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    Quote Originally Posted by Zephyrion View Post
    Everybody too busy whining about "there's mah new class" "Not enough new content" "PSO2 is shit" yada yada to even read the damn new roadmap and realize we 're getting 2 new raids, 3 new quests and that's right before EP5 closure. Given the roadmap, EP6 should be hitting around February, so new class isn't likely to be teased until Late October/December, which makes sense, and will avoid the "damn, the new class that has been teased is taking forever to arrive"

    It's high time people realize that despite its iconic name, SEGA is now a "lesser" company in terms of publishing and creating, so they're operating with limited budget and manpower. They just can't afford to be as shiny as all the other main contenders. Being critical is fine, but you gotta remember SEGA is not holding content in hostage to upset the bad kids, they just can't keep an update rhythm similar to MHW (Capcom vs SEGA lol ? they also make you pay full price for the box) or FF14 (Square Enix ? double lol, also subscription model, so it has to justify its model by fast iterations).

    In short, not liking, getting bored of PSO2 is perfectly fine, but when one finds it that boring and irksome, instead of pushing unreasonable expectations on the game, wouldn't it be better to just...go play something else ?
    these guys more than pull in enough money every scratch and from every other microtransactions made otherwise they wouldnt be winning all these Webmoney awards etc over the years. They have the means to pull the manpower to create content, whether theyre actually doing it or not idk but lack of funds is not their problem especially with how much better the company has gotten over the years


    Quote Originally Posted by Sayara View Post
    What made them decide Uransara was a good weapon to make into a 14 star? lol...
    muh PSU nostalgia, we didnt forget about the old games!

    the wand sounds pretty ok for TE/FI users

  3. #63

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    Quote Originally Posted by Kril View Post
    these guys more than pull in enough money every scratch and from every other microtransactions made otherwise they wouldnt be winning all these Webmoney awards etc over the years. They have the means to pull the manpower to create content, whether theyre actually doing it or not idk but lack of funds is not their problem especially with how much better the company has gotten over the years
    Those voice actors they hire likely blow the budget pretty high.
    PSO2 Details: Ship 02 || Sirius-91 Cast || Lacey-458 Caseal || Team: ChibiRoar!

    Quote Originally Posted by Xerenia View Post
    Oh no! What am i going to do, this was my whole entire life, and now it's going to be gone. :C Guess i'll just go and troll other proxies. ¯\_(ツ)_/¯

  4. #64

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    Quote Originally Posted by FantasyHeaven View Post
    In short, that is what most people have already done. This kind of mentality is what killed the game.
    Except there is nothing wrong with taking a break when you don't enjoy the game anymore ? I'd rather have people not playing the game when they dislike the content that's being highlighted, and come back at a later time and see things with a fresh view and enjoy the game than people playing the game only for habit's sake, burn out and then associate it with the plague once they reach the boiling point.

    Quote Originally Posted by Kril View Post
    these guys more than pull in enough money every scratch and from every other microtransactions made otherwise they wouldnt be winning all these Webmoney awards etc over the years. They have the means to pull the manpower to create content, whether theyre actually doing it or not idk but lack of funds is not their problem especially with how much better the company has gotten over the years
    OK so first things first, unlike what the name suggests, Webmoney award isn't about the amount of money you pull, but about popularity inside Japan (and Japan only) according to a jury (read, doesn't even have to be the one with the most users).sidenote, said popularity plumetted in 2017 with Hero being added (went from winning Grand Prix to not even on the podium) Sakai even said This had a pretty dire impact on the game's profit. PSO2 does make profits, but it doesn't churn mad bucks.

    Also a company doesn't work just like "oh there is money, we need people so let's just serve ourselves". PSO2 branch, like any game developing branch, operates on a set budget and number of empoyees, and the only way to get more employees and a bigger budget is to hope SEGA higher-ups decide it's worth the investment. Given PSO2 being an aging game, I highly doubt they would pump out a significantly higher budget for it.

    All of this is mostly conjecture of course, but what isn't is that PSO2 is a smaller scale free-to-play MMO, so expecting them to completely reinvent the wheel is quite unrealistic.

  5. #65
    The Lone Gamer of the Apockalypse Zorak000's Avatar
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    im betting the secret video will be about whatever they're doing with omega dio hunar here:

    https://puu.sh/ByXBz/5dc3514753.jpg

  6. #66

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    Quote Originally Posted by Kril View Post
    these guys more than pull in enough money every scratch and from every other microtransactions made otherwise they wouldnt be winning all these Webmoney awards etc over the years. They have the means to pull the manpower to create content, whether theyre actually doing it or not idk but lack of funds is not their problem especially with how much better the company has gotten over the years
    Of course SEGA is doing their work:
    10% male costumes
    10% actual content
    80% kinky female waifu costumes

  7. #67

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    Why would anyone want a new class after Hr? Sure if we had competent team that could quick patch any great imbalances of that class release time without first buffing everyone, then buffing them more, then realizing power crept invalidated a big part of content, then realizing you power crept one class way too much but saying it's fixed". I don't see how a new Episode would be able to fix anything but maybe the setting right now.

    More than making another raid boss or another EQ I would want Sega to actually learn to recycle assets better. I can't see how we have less than 10 variations of Tower Defense right now. They could make fun quest regardless of any drops by just having unusual or overpowered wave setups, which is much better idea than Endless where the only notable enemy is ticking timer and you can't fail it (but hell if you don't 1 lap solo you might as well be failing it). The whole Enchanted Forest is the best pieces of EP5 overall because they precisely make effort to let players fight the whole bunch of new bosses they made for the story when they want and with semi-decent HP. I now do hope XH free fields don't drop the ball and we will see even level 85 enemies like edgier chrome.

  8. #68

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    Quote Originally Posted by Zorak000 View Post
    im betting the secret video will be about whatever they're doing with omega dio hunar here:

    https://puu.sh/ByXBz/5dc3514753.jpg
    Doubt it, they usually keep end of episode hunars "secret" until they're out in story.

    Crossing fingers for UQ Vopal here, Omega PD won't be enough to keep us playing when lvl 90 comes out.

  9. #69

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    Quote Originally Posted by Zorak000 View Post
    im betting the secret video will be about whatever they're doing with omega dio hunar here:

    https://puu.sh/ByXBz/5dc3514753.jpg
    Is it just me, or do some parts of that silhouette resemble Deus Anges?
    Le Temps Detruit Tout
    Quote Originally Posted by Maenara View Post
    I am literally not dealing with this.

  10. #70
    Garbage-chan Kondibon's Avatar
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    Quote Originally Posted by vantpers View Post
    Why would anyone want a new class after Hr? Sure if we had competent team that could quick patch any great imbalances of that class release time without first buffing everyone, then buffing them more, then realizing power crept invalidated a big part of content, then realizing you power crept one class way too much but saying it's fixed". I don't see how a new Episode would be able to fix anything but maybe the setting right now.
    Hr lead to a lot of powercreep because it was intentionally better than the other classes by design. The plan was for the new classes to all be like that, but only have 1 per episode. The balancing only happened because people HATED having every class but hero get dropped off. Any new classes they add shouldn't be anywhere near as dramatically ahead of everything, if they are at all.

    Personally I'd argue that it was a good thing because it prompted them to actually make the other classes more fun and fluid to play, which is something they needed for a while, even before Hr existed.

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